CatStation/Content.Shared/Weapons/Ranged/Systems
mq 4920c9e907
Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966)
* Entity<T>, skipping Magazine and ChamberMagazine

* missed some

* AUGH!!

* ballistic examine

* dotnet hates me

* WHY ARE YOU CALLED THAT!!!!

* cheers aada
2026-01-01 19:00:49 +00:00
..
ActionGunSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
BatteryWeaponFireModesSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
GunSpreadModifierSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
RechargeBasicEntityAmmoSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
RechargeCycleAmmoSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedFlyBySoundSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.AutoFire.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Ballistic.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.BasicEntity.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Battery.cs Unify BatteryComponent and PredictedBatteryComponent (#41867) 2025-12-19 18:18:12 +00:00
SharedGunSystem.Cartridges.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.ChamberMagazine.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Clothing.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Container.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Interactions.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Magazine.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Revolver.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
SharedGunSystem.Solution.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
UseDelayOnShootSystem.cs Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00