CatStation/Resources/Prototypes/Reagents
pathetic meowmeow d0c2734dad
Nubody (#42419)
* Nubody

* fix test fails

* gibbing

* lung test returns

* doc comment

* hand organ test

* giblet test

* yaml formatting

* returning

* relocate

* trimming

* re-smite

* oops thusd tweak

* arachnids have slower metabolism i guess

* never mind the old behaviour is bad actually

* rider whyyy

* style changes and allat

* fix collision

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-17 00:39:35 +00:00
..
Consumable Fix Entity Effect Scaling (Hopefully) for good and some other misc fixes (#41163) 2025-11-06 21:34:53 +00:00
Materials Organize StackPrototype with inheritance (#38412) 2025-10-12 01:18:12 +00:00
biological.yml Slime organs metabolizing slime restores blood level + halves slime hunger satiation when consumed by a slime organ (#32537) 2025-10-20 00:29:16 +00:00
botany.yml Ammonia restores Rat King Bloodlevel (#42167) 2025-12-29 22:36:01 +00:00
chemicals.yml Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
cleaning.yml Make bleach a better space cleaner (#41276) 2025-11-04 23:09:59 +00:00
elements.yml Fix Cryptobolin and make it use NewStatusEffectSystem. (#40675) 2025-10-14 02:18:53 +00:00
fun.yml Felinase/Caninase Reagent Tweaks (#41527) 2025-11-29 07:20:20 +00:00
gases.yml Nubody (#42419) 2026-01-17 00:39:35 +00:00
medicine.yml Balance swing at Vestine (#42302) 2026-01-13 07:29:34 +00:00
narcotics.yml Make StaminaModifier into a status effect, apply to Hyperzine (#41902) 2025-12-18 19:41:08 +00:00
pyrotechnic.yml Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
toxins.yml Balance swing at Vestine (#42302) 2026-01-13 07:29:34 +00:00