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* Xeno spitter fixes - Require hands for pickup compounds - Ranged combat can force movement to ignore LOS checks if ranged wants better LOS. * Also spirates IDK how this worked before but TryGetGun shouldn't care about combatmode. * 1 more |
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|---|---|---|
| .. | ||
| FactionExceptionSystem.cs | ||
| NPCCombatSystem.cs | ||
| NPCCombatSystem.Melee.cs | ||
| NPCCombatSystem.Ranged.cs | ||
| NpcFactionSystem.cs | ||
| NPCJukeSystem.cs | ||
| NPCPerceptionSystem.cs | ||
| NPCPerceptionSystem.RecentlyInjected.cs | ||
| NPCSteeringSystem.Context.cs | ||
| NPCSteeringSystem.cs | ||
| NPCSteeringSystem.Obstacles.cs | ||
| NPCSystem.Blackboard.cs | ||
| NPCSystem.cs | ||
| NPCUtilitySystem.cs | ||