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11 lines
290 B
C#
11 lines
290 B
C#
namespace Content.Shared.Weapons;
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/// <summary>
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/// Stores the original sprite color for a damaged entity to be able to restore it later.
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/// </summary>
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[RegisterComponent]
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public sealed class DamageEffectComponent : Component
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{
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[ViewVariables]
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public Color Color = Color.White;
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}
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