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* Fix crash when eating bread due to a missing prototype * Fix crash when finishing a food. It tried to get the transform component of a deleted entity. |
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| .. | ||
| DrinkComponent.cs | ||
| DrinkFoodContainerComponent.cs | ||
| FoodComponent.cs | ||
| HungerComponent.cs | ||
| StomachComponent.cs | ||
| ThirstComponent.cs | ||