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17 lines
328 B
C#
17 lines
328 B
C#
using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Window
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{
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public class SharedWindowComponent : Component
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{
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public override string Name => "Window";
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}
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[Serializable, NetSerializable]
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public enum WindowVisuals
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{
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Damage
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}
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}
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