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* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null) |
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| .. | ||
| BlindableComponent.cs | ||
| BlindfoldComponent.cs | ||
| BlurryVisionComponent.cs | ||
| EyeClosingComponent.cs | ||
| EyeProtectionComponent.cs | ||
| RequiresEyeProtectionComponent.cs | ||
| TemporaryBlindnessComponent.cs | ||
| VisionCorrectionComponent.cs | ||