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* Refactor rehydratable items * Finish main refactor * Add mop bucket cube * Move cube sprite and item size to RehydratableAnimalCube * Fix sprite attribution * Make it follow the conventions * Refactor wrapped cube, leave MonkeyCube tag only on the cube and the Syndie Sponge * Fix DehydratedSpaceCarp inheritance overwriting needed components * no need for this comment * remove whitespace Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * indentation Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> * Restore lost description * reorder stuff * line --------- Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com> |
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| .. | ||
| Atmos/gasanalyzer.rsi | ||
| Cargo | ||
| Chapel | ||
| Chemistry | ||
| Detective/evidence_marker.rsi | ||
| Hydroponics | ||
| Janitorial | ||
| Kitchen/food_carts.rsi | ||
| Library/Equipment/books_bag.rsi | ||
| Mech | ||
| Medical | ||
| Mining | ||
| Research | ||
| Robotics | ||
| Security | ||
| Service/vending_machine_restock.rsi | ||
| Syndicate/telecrystal.rsi | ||
| Xenoarchaeology | ||