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EyeColorPicker.cs
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Switch HSV to the default colorspace for character customization (#38434)
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2025-07-02 21:08:06 -04:00 |
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HideableHumanoidLayersSystem.cs
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Fix hideable humanoid layers (#42553)
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2026-01-20 22:24:09 +00:00 |
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HumanoidMarkingModifierBoundUserInterface.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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HumanoidMarkingModifierWindow.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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HumanoidMarkingModifierWindow.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingItem.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingItem.xaml.cs
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Clean up Marking data structure, add tests for Zombie transformation (#42756)
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2026-02-03 03:13:26 +00:00 |
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LayerMarkingOrderer.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingOrderer.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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LayerMarkingPicker.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingPicker.xaml.cs
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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MarkingsViewModel.cs
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Documents all the public APIs for Nubody & markings code (#42857)
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2026-02-08 18:30:09 +00:00 |
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OrganMarkingPicker.xaml
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Visual nubody (humanoid appearance refactor) (#42476)
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2026-01-20 07:07:53 +00:00 |
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OrganMarkingPicker.xaml.cs
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Only rebuild organ markings when sex or group has changed (#42782)
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2026-02-04 06:50:17 +00:00 |