CatStation/Content.Server/NPC/HTN
B_Kirill 5b9c0a6bdc
NPCs combat improvements (#40900)
* NPCs combat improvements

* CanRack and improved logic

* Minor stylistic improvements

* Just a test for my sanity

* Review
2026-04-21 04:23:17 +00:00
..
Preconditions NPCs combat improvements (#40900) 2026-04-21 04:23:17 +00:00
PrimitiveTasks NPCs combat improvements (#40900) 2026-04-21 04:23:17 +00:00
HTNBranch.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNComponent.cs Fix post-mapinit NPC exception (#40244) 2025-10-07 14:03:45 +00:00
HTNCompoundPrototype.cs Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
HTNCompoundTask.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HTNPlan.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNPlanJob.cs Fix HTN task ordering bug (#32909) 2025-04-17 22:42:31 +10:00
HTNPlanState.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
HTNSystem.cs Fix post-mapinit NPC exception (#40244) 2025-10-07 14:03:45 +00:00
HTNTask.cs Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
IHTNCompound.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00
IHtnConditionalShutdown.cs Shooting NPCs and more (#18042) 2023-08-01 19:48:56 -05:00