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AutoOrientSystem.cs
Add delay to AutoOrient ( #33479 )
2024-11-23 17:52:58 +01:00
FrictionContactsSystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
MovementIgnoreGravitySystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
MovementModStatusSystem.cs
Movement mod status clean up ( #43582 )
2026-04-13 03:10:12 +00:00
MovementSoundSystem.cs
Add MovementSound ( #31313 )
2024-12-20 14:51:17 +03:00
MovementSpeedModifierSystem.cs
Changeling devour and transform ( #34002 )
2025-08-06 21:55:49 +02:00
SharedContentEyeSystem.cs
fix: EyeOffset when eyes are closed ( #38534 )
2025-06-25 22:22:05 +02:00
SharedFloorOcclusionSystem.cs
Fix water postshader ( #28130 )
2024-05-25 16:23:34 -04:00
SharedJetpackSystem.cs
Content.Shared EntityQuery<T> dependency injection refactor (#43498 )
2026-04-11 21:30:36 +00:00
SharedJumpAbilitySystem.cs
fix tailwag action for changelings ( #43452 )
2026-04-03 23:22:43 +00:00
SharedMobCollisionSystem.cs
Content.Shared EntityQuery<T> dependency injection refactor (#43498 )
2026-04-11 21:30:36 +00:00
SharedMoverController.cs
Content.Shared EntityQuery<T> dependency injection refactor (#43498 )
2026-04-11 21:30:36 +00:00
SharedMoverController.Input.cs
Chameleon Projector Physics Fix ( #37960 )
2025-09-13 01:23:57 +02:00
SharedMoverController.Relay.cs
Don't process paused MoverControllers ( #39444 )
2025-12-20 19:24:04 +00:00
SharedSpriteMovementSystem.cs
Sprite Movement working with AI movement ( #33494 )
2024-12-18 17:15:34 +01:00
SpeedModifierContactsSystem.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
WormSystem.cs
Alerts Cleanup and API ( #39544 )
2025-09-05 12:45:48 +03:00