CatStation/Content.Shared/Trigger/Components
Red 1b5011152b
Weather entities (#41427)
* weather status effect entities

* proto port + fixes

* Update weather.yml

* fix visuals

* Update SharedWeatherSystem.cs

* Update SharedWeatherSystem.cs

* Update WeatherSystem.cs

* Thanks Slarti, thats a much better

* Update WeatherSystem.cs

* Update StencilOverlay.Weather.cs

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Shared/StatusEffectNew/Components/StatusEffectComponent.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Overlays/StencilOverlay.Weather.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Revise weather command help descriptions

Updated weather command help texts for clarity.

* Merge branch 'master' into ed-14-11-2025-weather-entities

* Tayrtahn review apply

* fixes and cleanup

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
2026-03-08 23:28:48 +00:00
..
Conditions Mindrole trigger condition (#40323) 2025-10-10 22:27:14 +00:00
Effects Weather entities (#41427) 2026-03-08 23:28:48 +00:00
Triggers Add TriggerOnRot Component (#42667) 2026-02-24 18:55:45 +00:00
ActiveTimerTriggerComponent.cs
ActiveTwoStageTriggerComponent.cs
RandomTimerTriggerComponent.cs
TimerTriggerComponent.cs Explosives with timers now properly alert admins when detonating (#40471) 2025-10-04 17:51:36 +00:00
TwoStageTriggerComponent.cs