CatStation/Content.Client/Atmos
InsoPL d5ed6aa462
Refactor: Gas tile overlay split (#42881)
* yeah

* split2

* well

* cleanup

* docs fix

* Dependency cleanup

* Update Content.Client/Atmos/EntitySystems/GasTileFireOverlaySystem.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* Update Content.Client/Atmos/Overlays/GasTileVisibleGasOverlay.cs

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>

* yup

* modifying a lot anyways

* other cleanup

---------

Co-authored-by: Pok <113675512+Pok27@users.noreply.github.com>
Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-03-15 07:20:06 +00:00
..
Components Move a metric fuckton of AtmosphereSystem to Shared. (#42989) 2026-03-14 08:53:49 +00:00
Consoles Properly dispose of stale pipedata chunks for the atmos monitor (#38974) 2025-07-23 17:18:19 +02:00
EntitySystems Refactor: Gas tile overlay split (#42881) 2026-03-15 07:20:06 +00:00
Monitor Rename "Inset" style, implement in sheetlets (#41975) 2026-01-19 23:27:42 +00:00
Overlays Refactor: Gas tile overlay split (#42881) 2026-03-15 07:20:06 +00:00
Piping Predict gas valves (#33836) 2025-05-14 20:06:37 +02:00
Rotting Move rotting stages and examine to shared (#24183) 2024-01-17 01:49:21 -08:00
UI Gas device power switches use switch buttons (#42619) 2026-02-01 19:54:05 +00:00
Visualizers Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
AlignAtmosPipeLayers.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00