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* Implement changes on not-cooked branch * Made it work * Fix update appearance calls * Fix extra indents, clean-up code, fix tests hopefully * Fix hammy cagecrate * Fix messing up the yml, add artifact crate specific labels back in * Visual Studio hates yml, sad * Seperate the colors for cargonia * sorry json * make label move with artifact door * Apply suggestion changes Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> * Fix remaining crate offsets, add a few for livestock and graves (why are you labeling graves) and coffin label sprites (why are you labeling coffins??) --------- Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com> |
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| Consumable | ||
| Decoration | ||
| Devices | ||
| Economy/cash.rsi | ||
| Fun | ||
| Magic/magicactions.rsi | ||
| Materials | ||
| Misc | ||
| Power | ||
| Specific | ||
| Storage | ||
| Tanks | ||
| Tiles | ||
| Tools | ||
| Vehicles | ||
| Weapons | ||