CatStation/Content.IntegrationTests/Tests/Interaction
TemporalOroboros 84b2f07157
The IMapManager is dead (#44002)
* Axes the easy IMapManager references

* Axes the references to unported (obsolete) IMapManager methods

* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem

* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line

* submodule update(?)

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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
..
Click The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
InRangeUnobstructed.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
InteractionTest.Constants.cs "Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix (#42556) 2026-01-20 21:48:30 +00:00
InteractionTest.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
InteractionTest.EntitySpecifier.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
InteractionTest.EntitySpecifierCollection.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
InteractionTest.Helpers.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
InteractionTestSystem.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
InteractionTestTests.cs Allow InteractionTests to load other maps (#41226) 2025-11-01 04:00:17 +00:00