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* Make nutrition less harsh Also fix the accumulator because why did I put that in the loop. Decay rates decreased and made drink thirst levels same as hunger for now. * Also fix stomach frametime accumulation |
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| .. | ||
| DrinkComponent.cs | ||
| DrinkFoodContainerComponent.cs | ||
| FoodComponent.cs | ||
| HungerComponent.cs | ||
| StomachComponent.cs | ||
| ThirstComponent.cs | ||