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ActiveInputMoverComponent.cs
Don't process paused MoverControllers ( #39444 )
2025-12-20 19:24:04 +00:00
ActiveJetpackComponent.cs
ActiveLeaperComponent.cs
Jumpability collisions ( #39710 )
2025-08-18 14:22:36 +02:00
AutoOrientComponent.cs
BoundaryComponent.cs
CanMoveInAirComponent.cs
ContentEyeComponent.cs
CursorOffsetRequiresWieldComponent.cs
EyeCursorOffsetComponent.cs
FloorOccluderComponent.cs
FloorOcclusionComponent.cs
FootstepModifierComponent.cs
FrictionContactsComponent.cs
Ghost friction fix ( #37124 )
2025-05-06 23:49:43 +10:00
FrictionStatusEffectComponent.cs
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00
IgnoreKudzuComponent.cs
InputMoverComponent.cs
Vehicle system: Movement & Buckling ( #43525 )
2026-05-21 23:37:18 +00:00
JetpackComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
JetpackUserComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
JumpAbilityComponent.cs
Jumpability collisions ( #39710 )
2025-08-18 14:22:36 +02:00
MobCollisionComponent.cs
MobMoverComponent.cs
MovementAlwaysTouchingComponent.cs
MovementIgnoreGravityComponent.cs
EVENT BASED WEIGHTLESSNESS ( #37971 )
2025-08-19 14:35:09 -04:00
MovementModifiedByContactComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
MovementModStatusEffectComponent.cs
Stunnable New Status and Cleanup ( #38618 )
2025-07-21 19:22:11 +02:00
MovementRelayTargetComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
MovementSoundComponent.cs
MovementSpeedModifierComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
NoRotateOnMoveComponent.cs
RelayInputMoverComponent.cs
Mob Movement Major Refactor ( #36847 )
2025-05-02 18:18:08 +10:00
SpeedModifiedOnWieldComponent.cs
SpeedModifierContactsComponent.cs
SpriteMovementComponent.cs
WormComponent.cs
Crawling Part 1: The Knockdownening ( #36881 )
2025-07-20 01:54:42 +02:00