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* Started Making Test * made reclaimMaterials false for the industral reagent grinder, to mimic the bug that #39690 fixed * hopefully set up parameterization ok? * un-parameterized Recyclables * Changed name of file, have main loops * in a better state, but still having issues with glass * Updated to include stackEntities for Silk, gunpowder, bones, cotton, and meatearial. They were just missing bc they presumeably never interacted with Materials storage. * Marked WebSilk as a material * Made Gunpowder a material too * A bugfix from moonheart08, already in #43207 but made it so my test could run * Have it working, but still falls into a loop if it fails. which is just the same bug * realized problem with my test paradigm * made things smoother if reclaimsMaterials is false * didn't end up needing the bugfix in triggersystem * Ran into Heisentest with EnsureValidGroupAndSex * Again ran into issue with EnsureValidGroupAndSex * Made produceableMaterials a HashSet instead of a list (im gonna love HashSets i can tell) * ID strings moved to static readonly EntProtoIDs * typo fix * Using STarget better * Cleaned up checking for spawners * Fixed how I deal with filtering out spawners and random items * Using ToServer now * now enable the reclaimer in a server.waitPost * Proper Indentation for Assertions * Changes to comments and description * Fixed spawner-exclusive logic * Using protomanager instead of gamescrounger in test * took StackEntity away from bones * updated _reclaimers to readonly Reclaimers * Removed redundnacy in hashet declaration * removed redudant typing for MatStack * got matInHandsUid via ToServer now, fixed apcid name * using Is.Not.Null instead of is.not.equalto(null) * removed reliance on strings to filter the prototypes * Minor Comment Change * Re-ordered imports * Tiny cleanup * Using SPlayer better now. * refactor: fix test problems! * refactor: modernize test (where possible --------- Co-authored-by: Tayrtahn <tayrtahn@gmail.com> Co-authored-by: Fildrance <fildrance@gmail.com> |
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| .. | ||
| Fixtures | ||
| NUnit | ||
| Pair | ||
| Tests | ||
| Utility | ||
| AssemblyInfo.cs | ||
| Content.IntegrationTests.csproj | ||
| DummyParallaxManager.cs | ||
| GlobalUsings.cs | ||
| PoolManager.cs | ||
| PoolManager.Cvars.cs | ||
| PoolManagerTestEventHandler.cs | ||
| PoolSettings.cs | ||