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* added TileAnomalySystem to AnomalyIce * added FloorIce for station * created ice crust entity to spawn under ice anomaly * update draw depth for ice crust * uh oh, added ice-sliding but at what cost * resolved mispredicts * updated sprite alpha, removed appearance component (not used) * fixed function not reflecting event name, left datafield attributes blank, added one comment about saving data (?) --------- Co-authored-by: Yurii Kis <yurii.kis@smartteksas.com> |
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| .. | ||
| AnomalyCoreSystem.cs | ||
| BluespaceAnomalySystem.cs | ||
| ElectricityAnomalySystem.cs | ||
| EntityAnomalySystem.cs | ||
| ExplosionAnomalySystem.cs | ||
| GasProducerAnomalySystem.cs | ||
| GravityAnomalySystem.cs | ||
| InjectionAnomalySystem.cs | ||
| ProjectileAnomalySystem.cs | ||
| PuddleCreateAnomalySystem.cs | ||
| PyroclasticAnomalySystem.cs | ||
| ReagentProducerAnomalySystem.cs | ||
| TempAffectingAnomalySystem.cs | ||
| TileAnomalySystem.cs | ||