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* GameTicker turned into an EntitySystem * Turns ClientGameTicker into an EntitySystem, turn NetMessages into events * Change event names to be more consistent with the rest. * YAML linter uses the dummy gameticker CVar override. * Fix game ticker initialization order * Dummy ticker won't spawn players. * Fix character creation test |
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| .. | ||
| Celebrate | ||
| Greet | ||
| Interfaces | ||
| ShouldCelebrate | ||
| HolidayManager.cs | ||
| HolidayPrototype.cs | ||
| MonthEnum.cs | ||