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* burge * bruegr * YAML * two misc fixes * snoutta here * add tests --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> Co-authored-by: Janet Blackquill <uhhadd@gmail.com>
72 lines
2.7 KiB
C#
72 lines
2.7 KiB
C#
using Content.Server.Chemistry.Components;
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using Content.Server.Chemistry.EntitySystems;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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using Content.Shared.FixedPoint;
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using Content.Shared.Vapor;
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using Content.Shared.Weapons.Ranged;
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using Content.Shared.Weapons.Ranged.Components;
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using Robust.Shared.Map;
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namespace Content.Server.Weapons.Ranged.Systems;
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public sealed partial class GunSystem
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{
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[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
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[Dependency] private readonly VaporSystem _vapor = default!;
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protected override void InitializeSolution()
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{
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base.InitializeSolution();
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SubscribeLocalEvent<SolutionAmmoProviderComponent, MapInitEvent>(OnSolutionMapInit);
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SubscribeLocalEvent<SolutionAmmoProviderComponent, SolutionChangedEvent>(OnSolutionChanged);
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}
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private void OnSolutionMapInit(Entity<SolutionAmmoProviderComponent> entity, ref MapInitEvent args)
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{
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UpdateSolutionShots(entity);
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}
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private void OnSolutionChanged(Entity<SolutionAmmoProviderComponent> entity, ref SolutionChangedEvent args)
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{
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if (args.Solution.Comp.Id == entity.Comp.SolutionId)
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UpdateSolutionShots(entity, args.Solution.Comp.Solution);
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}
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protected override void UpdateSolutionShots(Entity<SolutionAmmoProviderComponent> ent, Solution? solution = null)
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{
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var shots = 0;
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var maxShots = 0;
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if (solution == null && !_solutionContainer.TryGetSolution(ent.Owner, ent.Comp.SolutionId, out _, out solution))
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{
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ent.Comp.Shots = shots;
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DirtyField(ent.AsNullable(), nameof(SolutionAmmoProviderComponent.Shots));
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ent.Comp.MaxShots = maxShots;
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DirtyField(ent.AsNullable(), nameof(SolutionAmmoProviderComponent.MaxShots));
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return;
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}
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shots = (int)(solution.Volume / ent.Comp.FireCost);
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maxShots = (int)(solution.MaxVolume / ent.Comp.FireCost);
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ent.Comp.Shots = shots;
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DirtyField(ent.AsNullable(), nameof(SolutionAmmoProviderComponent.Shots));
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ent.Comp.MaxShots = maxShots;
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DirtyField(ent.AsNullable(), nameof(SolutionAmmoProviderComponent.MaxShots));
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UpdateSolutionAppearance(ent);
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}
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protected override (EntityUid Entity, IShootable) GetSolutionShot(Entity<SolutionAmmoProviderComponent> ent, EntityCoordinates position)
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{
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var (shot, shootable) = base.GetSolutionShot(ent, position);
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if (!_solutionContainer.TryGetSolution(ent.Owner, ent.Comp.SolutionId, out var solution))
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return (shot, shootable);
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_vapor.TryAddSolution(shot, solution.Value, ent.Comp.FireCost);
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return (shot, shootable);
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}
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}
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