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AlertLevelInterceptionRuleComponent.cs
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Refactor and predict Alert Levels (#41122)
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2026-07-27 05:11:33 +00:00 |
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AnomalySpawnRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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BasicStationEventSchedulerComponent.cs
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Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. (#41915)
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2026-01-27 22:47:18 +00:00 |
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BluespaceArtifactRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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BluespaceLockerRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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BreakerFlipRuleComponent.cs
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BreakerFlipRule tweaks and ApcToggleBreaker cleanup (#45097)
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2026-08-11 21:33:52 +00:00 |
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BureaucraticErrorRuleComponent.cs
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Fix Station AI being affected by Bureaucratic Event (#32021)
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2024-09-11 13:24:24 +02:00 |
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CargoGiftsRuleComponent.cs
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Departmental Economy (#36445)
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2025-04-13 15:22:36 +02:00 |
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ClericalErrorRuleComponent.cs
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clerical error station event (#23091)
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2023-12-27 20:09:05 -07:00 |
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FalseAlarmRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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GasLeakRuleComponent.cs
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GasLeak and PowerGridCheck rules components cleanup (#42624)
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2026-01-25 22:06:03 +00:00 |
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GreytideVirusComponent.cs
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Greytide Virus station event (#33547)
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2024-11-27 00:50:20 +11:00 |
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ImmovableRodRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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IonStormRuleComponent.cs
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Ion storm event (#20277)
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2023-10-26 22:40:13 -04:00 |
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KudzuGrowthRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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MassHallucinationsRuleComponent.cs
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MassHallucinationsRule Minor Refactor (#28748)
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2024-07-20 15:53:57 +10:00 |
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MeteorSwarmComponent.cs
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Revamped Meteor Swarm (#28974)
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2024-06-14 20:38:43 -07:00 |
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PowerGridCheckRuleComponent.cs
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Yaml audio params are often ignored (#36259)
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2026-07-25 16:16:23 +00:00 |
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RampingStationEventSchedulerComponent.cs
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Event scheduler setting tweaks (#31018)
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2024-08-15 13:33:17 -06:00 |
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RandomEntityStorageSpawnRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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RandomSentienceRuleComponent.cs
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Re-add improved random sentience event (#29123)
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2024-08-18 17:41:12 -06:00 |
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RandomSpawnRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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SentienceTargetComponent.cs
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Re-add improved random sentience event (#29123)
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2024-08-18 17:41:12 -06:00 |
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SolarFlareRuleComponent.cs
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Big prototype and datafield cleanup (#45202)
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2026-08-12 02:07:22 +00:00 |
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SpaceSpawnRuleComponent.cs
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item toggling giga rework + full ninja refactor (#28039)
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2024-07-11 15:55:56 +10:00 |
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StationEventComponent.cs
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Gamerules with occursDuringRoundEnd=false don't run only when roundend is certain (#42199)
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2026-07-15 13:56:21 +00:00 |
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VentClogRuleComponent.cs
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Replace usages of customTypeSerializer PrototypeIdListSerializer with something that doesn't take 20 separate words to type out (#37959)
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2025-07-10 05:06:51 +02:00 |
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VentCritterSpawnLocationComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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VentCrittersRuleComponent.cs
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Refactor serialization copying to use source generators (#19412)
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2023-08-22 18:14:33 -07:00 |
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VentHordeRuleComponent.cs
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Vent Hordes (#43047)
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2026-03-11 23:28:47 +00:00 |