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https://github.com/space-syndicate/space-station-14.git
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* Add prototype-backed admin verb framework * Add reusable admin verb operations * Add smite-specific admin operations * Migrate admin smites to prototypes * More docs for god of docs * We dont have prediction here, so... * Final cleanup * Fix adminSmite * Add segment display control * Add generic thermoregulator * Add thermobath systems * Replace hotplate with thermobath * Refine thermobath layout * move simple smites to effects * move comps to effects * move add action to effect * move add mind role to effect * move add user interfaces to effect * move godmode to effect * move eye zoom to effect * move speed swap to effect * move spill bloodstream to effect * move remove organs to effect * move cream pie to effect * move slip to effect * fix server effect usings * move homing rod to effect * move locker stuff to effect * move tabletop dimension to effect * move pinball to effect * move yeet to effect * move silicon laws to effect * move ghost kick to effect * remove admin operations * revert sht * remove BOM * use admin verb prototypes for smites * add heart attack smite prototype * docs update * fix AdminSmiteVomitOrgans * split and move to shared * move to shared * move to shared and predict * PredictedQueueDel * fix Popup * fix HomingRod * port DeleteEntityEntityEffectSystem * fix StuffIntoLockerEntityEffectSystem * upd * fix eye * fix movement * fix!! * fix and doc * Add admin verb category prototype * upd AdminVerbPrototype * split verbs * SuperSuperSuperBonk * Update PopupMessageEntityEffectSystem.cs * fields --------- Co-authored-by: Pok245 <113675512+Pok27@users.noreply.github.com>
99 lines
3.4 KiB
C#
99 lines
3.4 KiB
C#
using Content.Shared.Popups;
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using Robust.Shared.Network;
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using Robust.Shared.Player;
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using Robust.Shared.Random;
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using Robust.Shared.Serialization;
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namespace Content.Shared.EntityEffects.Effects.Transform;
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/// <summary>
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/// Creates a text popup to appear at this entity's coordinates.
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/// </summary>
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/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
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public sealed partial class PopupMessageEntityEffectSystem : EntityEffectSystem<TransformComponent, PopupMessage>
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{
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[Dependency] private INetManager _net = default!;
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[Dependency] private IRobustRandom _random = default!;
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[Dependency] private SharedPopupSystem _popup = default!;
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protected override void Effect(Entity<TransformComponent> entity, ref EntityEffectEvent<PopupMessage> args)
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{
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// TODO: When we get proper random prediction remove this check.
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if (_net.IsClient)
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return;
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var msg = Loc.GetString(_random.Pick(args.Effect.Messages), ("entity", entity));
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switch (args.Effect.Method, args.Effect.Type)
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{
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case (PopupMethod.PopupEntity, PopupRecipients.Local):
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_popup.PopupEntity(msg, entity, entity, args.Effect.VisualType);
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break;
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case (PopupMethod.PopupEntity, PopupRecipients.Pvs):
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_popup.PopupEntity(msg, entity, args.Effect.VisualType);
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break;
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case (PopupMethod.PopupCoordinates, PopupRecipients.Local):
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_popup.PopupCoordinates(msg, Transform(entity).Coordinates, entity, args.Effect.VisualType);
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break;
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case (PopupMethod.PopupCoordinates, PopupRecipients.Pvs):
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_popup.PopupCoordinates(msg, Transform(entity).Coordinates, args.Effect.VisualType);
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break;
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case (PopupMethod.PopupEntity, PopupRecipients.PvsExceptTarget):
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_popup.PopupEntity(msg, entity, Filter.PvsExcept(entity), true, args.Effect.VisualType);
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break;
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case (PopupMethod.PopupCoordinates, PopupRecipients.PvsExceptTarget):
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_popup.PopupCoordinates(
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msg,
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Transform(entity).Coordinates,
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Filter.PvsExcept(entity),
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true,
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args.Effect.VisualType);
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break;
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}
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}
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}
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/// <inheritdoc cref="EntityEffect"/>
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public sealed partial class PopupMessage : EntityEffectBase<PopupMessage>
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{
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/// <summary>
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/// Array of messages that can popup.
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/// Only one is chosen when the effect is applied.
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/// </summary>
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[DataField(required: true)]
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public string[] Messages = default!;
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/// <summary>
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/// Whether to just the entity we're affecting, or everyone around them.
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/// </summary>
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[DataField]
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public PopupRecipients Type = PopupRecipients.Local;
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/// <summary>
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/// Which popup API method to use.
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/// Use PopupCoordinates in case the entity will be deleted while the popup is shown.
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/// </summary>
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[DataField]
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public PopupMethod Method = PopupMethod.PopupEntity;
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/// <summary>
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/// Size of the popup.
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/// </summary>
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[DataField]
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public PopupType VisualType = PopupType.Small;
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}
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[Serializable, NetSerializable]
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public enum PopupRecipients : byte
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{
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Pvs,
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Local,
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PvsExceptTarget,
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}
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[Serializable, NetSerializable]
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public enum PopupMethod : byte
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{
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PopupEntity,
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PopupCoordinates,
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}
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