CatStation/Content.Shared/Cargo
alexalexmax 17ccf1dc70
Hijack the Automated Trade Station objective (#42135)
* predict TradeStationComponent

* hijack beacon first pass

* add Objective uplink category

* add HijackTradeStationCondition, objective, and uplink entry

* add sprite and cleanups

* fix + make cooldown sane

* use TimeSpans and update logic accordingly + private state-related fields

* remove temporary reward

* tiny loc changes

* buncha changes

* Change success message, beacon physics properties, formatting

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Co-authored-by: seanpimble <149889301+seanpimble@users.noreply.github.com>
Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-04-03 10:21:04 +00:00
..
BUI Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
Components Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
Events expedition rewards (#16972) 2023-06-16 15:19:02 +10:00
Prototypes Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834) 2026-03-15 13:45:46 +00:00
CargoBountyData.cs Chill bounties + fixes (#23411) 2024-01-03 17:34:47 -07:00
CargoBountyHistoryData.cs Add history tab to bounty console (#33932) 2025-01-30 09:27:36 -08:00
CargoOrderData.cs Single item cargo orders are delivered in Parcel Wrap instead of crates (#40834) 2026-03-15 13:45:46 +00:00
PriceCalculationEvent.cs Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
SharedCargoSystem.cs Hijack the Automated Trade Station objective (#42135) 2026-04-03 10:21:04 +00:00
SharedPriceGunSystem.cs Added pricegun sound (#34119) 2025-01-02 17:46:13 +01:00