CatStation/Content.Shared/Gravity/SharedGravitySystem.Shake.cs
ArtisticRoomba 376f16504c
Content.Shared EntityQuery<T> dependency injection refactor (#43498)
* part 1

* second pass

* final fix

* last fix i swear

* an even bigger genius

* regex missed this

* should be all of em?

* oops

* yeah

* Revert "should be all of em?"

This reverts commit 4dd54d1b9a76977b4cf8d6008358e4dacdee6eb1.

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-04-11 21:30:36 +00:00

52 lines
1.5 KiB
C#

namespace Content.Shared.Gravity;
public abstract partial class SharedGravitySystem
{
[Dependency] private readonly EntityQuery<GravityComponent> _gravityQuery = default!;
protected const float GravityKick = 100.0f;
protected const float ShakeCooldown = 0.2f;
private void UpdateShake()
{
var curTime = Timing.CurTime;
var query = EntityQueryEnumerator<GravityShakeComponent>();
while (query.MoveNext(out var uid, out var comp))
{
if (comp.NextShake <= curTime)
{
if (comp.ShakeTimes == 0 || !_gravityQuery.TryGetComponent(uid, out var gravity))
{
RemCompDeferred<GravityShakeComponent>(uid);
continue;
}
ShakeGrid(uid, gravity);
comp.ShakeTimes--;
comp.NextShake += TimeSpan.FromSeconds(ShakeCooldown);
Dirty(uid, comp);
}
}
}
public void StartGridShake(EntityUid uid, GravityComponent? gravity = null)
{
if (Terminating(uid))
return;
if (!Resolve(uid, ref gravity, false))
return;
if (!TryComp<GravityShakeComponent>(uid, out var shake))
{
shake = AddComp<GravityShakeComponent>(uid);
shake.NextShake = Timing.CurTime;
}
shake.ShakeTimes = 10;
Dirty(uid, shake);
}
protected virtual void ShakeGrid(EntityUid uid, GravityComponent? comp = null) {}
}