CatStation/Content.Shared/Roles
Errant f64dd5f45f
Space Ninjas auto-toggle internals after spawning (#25083)
* fix engine version

* actually fix engine version

* Automatically activated breathing masks

* weh

* who needed that component anyway

* check if internals are already running

* Update Content.Server/Atmos/Components/BreathToolComponent.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* Update Content.Server/Body/Systems/InternalsSystem.cs

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>

* prediction

* record struct event

* remove delayed activation, instead ensure that masks spawn last

* leftover

* engine version

* re-implement

---------

Co-authored-by: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
2024-05-03 11:24:21 +10:00
..
Jobs Add TryGetPrimaryDepartment to jobs system (#23317) 2024-01-14 19:18:34 +11:00
AntagonistRoleComponent.cs Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
AntagPrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
DepartmentPrototype.cs Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
JobPrototype.cs Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
JobRequirements.cs Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00
JobSpecial.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
MindGetAllRolesEvent.cs Save round information into replay_final.yml (#23013) 2024-02-17 21:30:54 +01:00
MindIsAntagonistEvent.cs Refactor antag rule code (#23445) 2024-02-29 17:25:10 +11:00
MindRoleAddedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleAddedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
RoleRemovedEvent.cs Move minds, roles, jobs and objectives to shared (#19679) 2023-08-30 21:46:11 -07:00
SharedRoleSystem.cs fix antag bugs (#27319) 2024-04-25 17:25:57 -07:00
StartingGearEquippedEvent.cs Space Ninjas auto-toggle internals after spawning (#25083) 2024-05-03 11:24:21 +10:00
StartingGearPrototype.cs Loadouts redux (#25715) 2024-04-16 22:57:43 +10:00