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* Adds wand of locker and locker projectile * Adds IsOpen method to check if storage is open * Adds store on collide * Adds Store On Collide to Wizard Locker * Adds Lock API * Adds locking support * Adds resist override and custom visual layers * Fixes decursed states, adds comment for a future visualizer * adds locker wand visuals and descriptions * shrinks locker radius, moves TODO for throw support * Adds whitelist and moves storage and lock logic into their own methods * Adds support to disable store on collide after the first open. Fixes prediction issues with disabling. * Adds wand of locker to the grimoire * Adds wizard access prototype * Adds Wizard to universal access * Moves Lock on collide to on collide method * Comments * Changes layer order * Fixes prediction issues when locking. * Adds Wiz access to universal ID |
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| .. | ||
| cargo.yml | ||
| centcomm.yml | ||
| command.yml | ||
| engineering.yml | ||
| external.yml | ||
| maintenance.yml | ||
| medical.yml | ||
| misc.yml | ||
| research.yml | ||
| security.yml | ||
| service.yml | ||
| syndicate.yml | ||
| wizard.yml | ||