CatStation/Content.Server/Administration/Systems
āda 9fd1abcff6
Clumsy status effect + tests (#45262)
* component outline

* System port

* super bonk detour

* working good!

* relay changes

* the death of clumsy

* why it stop working??

* now to test it

* tested it

* Actual genuine tests

* final checks

* buff up catch test

* annoying test fail

* refactor: minor whitespace and var rename changes

* refactor: changed comments on top of methods to xml-doc for ClumsyStatusEffectSystem

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Co-authored-by: iaada <iaada@users.noreply.github.com>
Co-authored-by: Fildrance <fildrance@gmail.com>
2026-08-11 10:19:19 +00:00
..
AdminQuickInfoSystem.cs Add functionality to select players when opening admin log UI (#44604) 2026-07-14 20:57:10 +00:00
AdminSystem.cs Yaml audio params are often ignored (#36259) 2026-07-25 16:16:23 +00:00
AdminTestArenaSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
AdminVerbSystem.Antags.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
AdminVerbSystem.cs Add functionality to select players when opening admin log UI (#44604) 2026-07-14 20:57:10 +00:00
AdminVerbSystem.Smites.cs Clumsy status effect + tests (#45262) 2026-08-11 10:19:19 +00:00
AdminVerbSystem.Tools.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
BufferingSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
BwoinkSystem.cs Cleanup: remove more redundantly defined EntitySystem members (#44470) 2026-07-02 19:12:23 +00:00
BwoinkSystem.NameLinks.cs Make quick info links in the ahelp window more robust (#44373) 2026-07-08 08:32:08 +00:00
SuperBonkSystem.cs Clumsy status effect + tests (#45262) 2026-08-11 10:19:19 +00:00