mirror of
https://github.com/space-syndicate/space-station-14.git
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* Restarting files from scratch * reduce file count, more progress * Additional partial work * update 1 * update 2 * TODO execution * fix * Update PlantGrowthComponent.cs * fix 1 * growth correction * PlantGrowthComponent * update 99 * last update * oops * Update vegan-meatball.yml * Data loss * ToxinsComponent * Default components * minor fix * PlantTraitsComponent * fix error * fix error 2 * Copy growth components * last update within this PR * AutoHarvestGrowth remote * Viable * fix * Fix growth rate * Improvements to the YAML * merge update * fix * code cleanup * TODO * fix * oops * oops 2 * more TODO * fix names * fix names oops * Harvest bug fixes * fix tests * refactor: cleanup after mering master * Update ConsumeExudeGasGrowthSystem.cs * refactor: make this piece of happiness and ponies work * review * oops * fix <summary> * Separation of plant components into PlantComponent and PlantTraitsComponent and cleaning * EnsureUniqueSeed * refactor: change Resolve to TryComp where appropriate * refactor: review comments - try get for components, clenaups * refactor: minor yaml cleanups * fixing trifles * botany-rework-part-3 * API and mutations * minor fixes * Update WeedPestGrowthSystem.cs * Update plants.yml * PlantChemicals * YAMLLinter * review and some lost code * YAMLLinter part 2 * plants.yml * Aaaa tests * seedId * clone plant component * Update clone.yml * refactor: remove suppress possible null reference exception * refactor: changed HasPlantAlive to TryGetAlivePlant, minor cleanup * Separation of tray and plant * oops * PlantingPlant * a little more cleaning * oops 2 * botany-rework-part-4 * predict and API * Field OldAgeDamage * oops * YMAL * YMAL 2 * YMAAAAAL * Update PlantToxinsSystem.cs * review * Update randomMutations.yml * minor fix design * Updates the plants visuals not every frame * bug fixes * some fixes * bugfix and renames * Dirty * Replace ComponentRegistry * unnecessary API * fix merge * build * build 2 * Review by AJCM * del PlantDataComponent and fix harvest * fix all * final review * Update PlantTrayVisualizerSystem.cs * fix merge * Update PlantTraitsComponent.cs * Traits LocId fix * Update SpawnEntitiesBehavior.cs * aaaaaaaaa * fix all part 2 * PlantDataComponent revert * aoao * fix all part 3 * Update PlantTraitsComponent.cs * Update clone.yml * Reviews --------- Co-authored-by: PraxisMapper <praxismapper@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com> Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
349 lines
11 KiB
C#
349 lines
11 KiB
C#
using System.Linq;
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using JetBrains.Annotations;
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using Content.Shared.Botany.Components;
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using Content.Shared.Botany.Events;
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using Content.Shared.Botany.Traits.Components;
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using Content.Shared.Examine;
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using Robust.Shared.Timing;
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namespace Content.Shared.Botany.Systems;
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/// <summary>
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/// Handles plant behavior and growth processing.
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/// </summary>
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public sealed partial class PlantSystem : EntitySystem
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{
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[Dependency] private BotanySystem _botany = default!;
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[Dependency] private IGameTiming _gameTiming = default!;
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[Dependency] private PlantMutationSystem _mutation = default!;
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[Dependency] private PlantHolderSystem _plantHolder = default!;
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private readonly List<Entity<PlantHolderComponent>> _holdersToUpdate = [];
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public override void Update(float frameTime)
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{
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base.Update(frameTime);
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_holdersToUpdate.Clear();
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var query = EntityQueryEnumerator<PlantHolderComponent>();
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while (query.MoveNext(out var uid, out var plantHolder))
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{
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if (plantHolder.NextUpdate > _gameTiming.CurTime)
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continue;
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plantHolder.NextUpdate = _gameTiming.CurTime;
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DirtyField(uid, plantHolder, nameof(plantHolder.NextUpdate));
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_holdersToUpdate.Add((uid, plantHolder));
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}
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foreach (var ent in _holdersToUpdate)
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{
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UpdatePlant(ent.AsNullable());
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}
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}
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[SubscribeLocalEvent]
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private void OnMapInit(Entity<PlantComponent> ent, ref MapInitEvent args)
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{
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PlantingPlant(ent.AsNullable());
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}
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[SubscribeLocalEvent]
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private void OnCrossPollinate(Entity<PlantComponent> ent, ref PlantCrossPollinateEvent args)
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{
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if (!_botany.TryGetPlantComponent<PlantComponent>(args.PollenData, args.PollenProtoId, out var pollenData))
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return;
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_mutation.CrossInt(ent, ref ent.Comp.Yield, pollenData.Yield);
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_mutation.CrossFloat(ent, ref ent.Comp.Endurance, pollenData.Endurance);
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_mutation.CrossFloat(ent, ref ent.Comp.Lifespan, pollenData.Lifespan);
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_mutation.CrossFloat(ent, ref ent.Comp.Maturation, pollenData.Maturation);
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_mutation.CrossFloat(ent, ref ent.Comp.Production, pollenData.Production);
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_mutation.CrossFloat(ent, ref ent.Comp.Potency, pollenData.Potency);
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_mutation.CrossTrait(ent.Owner, args.PollenData);
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Dirty(ent);
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}
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[SubscribeLocalEvent]
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private void OnPlantGrow(Entity<PlantComponent> ent, ref PlantGrowEvent args)
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{
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if (!TryComp<PlantHolderComponent>(ent.Owner, out var holder))
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return;
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// Check if plant is too old.
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if (holder.Age > ent.Comp.Lifespan)
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_plantHolder.AdjustsHealth(ent.Owner, -ent.Comp.OldAgeDamage);
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}
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[SubscribeLocalEvent]
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private void OnExamined(Entity<PlantComponent> ent, ref ExaminedEvent args)
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{
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if (!args.IsInDetailsRange)
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return;
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if (!TryComp<PlantHolderComponent>(ent.Owner, out var holder))
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return;
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using (args.PushGroup(nameof(PlantComponent)))
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{
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if (_plantHolder.IsDead(ent.Owner))
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args.PushMarkup(Loc.GetString("plant-component-dead-plant-matter-message"));
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if (_plantHolder.GetHealthThreshold(ent.Owner))
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{
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args.PushMarkup(Loc.GetString(
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"plant-component-something-already-growing-low-health-message",
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("healthState",
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Loc.GetString(holder.Age > ent.Comp.Lifespan
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? "plant-component-plant-old-adjective"
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: "plant-component-plant-unhealthy-adjective"))));
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}
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foreach (var trait in AllComps<PlantTraitsComponent>(ent.Owner)
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.OrderBy(trait => trait.GetType().FullName))
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{
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if (trait.TraitState is { } traitState)
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args.PushMarkup(Loc.GetString(traitState));
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}
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}
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}
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/// <summary>
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/// Processes one plant's growth cycle and related effects.
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/// </summary>
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public void UpdatePlant(Entity<PlantHolderComponent?> ent, bool force = false)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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var curTime = _gameTiming.CurTime;
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if (!force && curTime < ent.Comp.LastCycle + ent.Comp.CycleDelay)
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return;
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ent.Comp.LastCycle = curTime;
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DirtyField(ent, ent.Comp, nameof(ent.Comp.LastCycle));
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if (_plantHolder.IsDead(ent.Owner))
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return;
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TryGetTray(ent.Owner, out var trayEnt);
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var plantGrow = new PlantGrowEvent(GetNetEntity(trayEnt.Owner));
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RaiseLocalEvent(ent.Owner, ref plantGrow);
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// Process mutations.
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if (ent.Comp.MutationLevel > 0)
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{
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_mutation.CheckRandomMutations(ent.Owner, Math.Min(ent.Comp.MutationLevel, ent.Comp.MaxMutationLevel));
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ent.Comp.MutationLevel = 0;
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DirtyField(ent, ent.Comp, nameof(ent.Comp.MutationLevel));
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}
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if (ent.Comp.Health <= 0)
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_plantHolder.KillPlant(ent.Owner);
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}
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/// <summary>
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/// Forces an update of the tray by external cause.
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/// </summary>
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[PublicAPI]
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public void ForceUpdate(Entity<PlantComponent?> ent)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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_plantHolder.AdjustsSkipAging(ent.Owner, 1);
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UpdatePlant(ent.Owner, force: true);
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}
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/// <summary>
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/// Tries to get the tray entity that the plant is in.
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/// </summary>
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[PublicAPI]
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public bool TryGetTray(Entity<PlantComponent?> ent, out Entity<PlantTrayComponent> trayEnt)
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{
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trayEnt = default!;
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if (!Resolve(ent.Owner, ref ent.Comp))
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return false;
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trayEnt.Owner = Transform(ent.Owner).ParentUid;
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if (!TryComp<PlantTrayComponent>(trayEnt.Owner, out var trayComp))
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return false;
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trayEnt.Comp = trayComp;
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return true;
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}
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/// <summary>
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/// Adjusts the potency of a plant component.
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/// </summary>
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[PublicAPI]
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public void AdjustPotency(Entity<PlantComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Potency = Math.Max(0, ent.Comp.Potency + amount);
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DirtyField(ent, nameof(ent.Comp.Potency));
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}
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/// <summary>
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/// Adjusts the lifespan of a plant component.
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/// </summary>
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[PublicAPI]
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public void AdjustLifespan(Entity<PlantComponent?> ent, int amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Lifespan = Math.Max(0, ent.Comp.Lifespan + amount);
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DirtyField(ent, nameof(ent.Comp.Lifespan));
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}
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/// <summary>
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/// Adjusts the endurance of a plant component.
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/// </summary>
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[PublicAPI]
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public void AdjustEndurance(Entity<PlantComponent?> ent, int amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Endurance = MathF.Max(0f, ent.Comp.Endurance + amount);
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DirtyField(ent, nameof(ent.Comp.Endurance));
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}
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/// <summary>
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/// Adjusts the yield of a plant component.
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/// </summary>
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[PublicAPI]
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public void AdjustYield(Entity<PlantComponent?> ent, int amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Yield = Math.Max(0, ent.Comp.Yield + amount);
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DirtyField(ent, nameof(ent.Comp.Yield));
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}
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/// <summary>
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/// Adjusts the maturation time of a plant component.
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/// Must be at least 1 to prevent divide-by-zero in growth stage calculations.
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/// </summary>
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[PublicAPI]
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public void AdjustMaturation(Entity<PlantComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Maturation = MathF.Max(1f, ent.Comp.Maturation + amount);
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DirtyField(ent, nameof(ent.Comp.Maturation));
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if (ent.Comp.Production < ent.Comp.Maturation)
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{
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ent.Comp.Production = ent.Comp.Maturation;
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DirtyField(ent, nameof(ent.Comp.Production));
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}
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}
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/// <summary>
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/// Adjusts the production time of a plant component.
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/// Should not be lower than <see cref="PlantComponent.Maturation"/>.
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/// </summary>
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[PublicAPI]
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public void AdjustProduction(Entity<PlantComponent?> ent, float amount)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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ent.Comp.Production = MathF.Max(ent.Comp.Maturation, ent.Comp.Production + amount);
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DirtyField(ent, nameof(ent.Comp.Production));
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}
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/// <summary>
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/// Removes the plant from the tray.
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/// </summary>
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[PublicAPI]
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public void RemovePlant(Entity<PlantComponent?> ent)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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PredictedQueueDel(ent);
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}
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/// <summary>
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/// Gets the growth stage value of the plant.
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/// </summary>
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[PublicAPI]
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public int GetGrowthStageValue(Entity<PlantComponent?> ent)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return 1;
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if (!TryComp<PlantHolderComponent>(ent.Owner, out var plantHolder))
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return 1;
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int growthStage;
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if (plantHolder.Age < ent.Comp.Maturation)
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growthStage = (int)(plantHolder.Age * ent.Comp.GrowthStages / ent.Comp.Maturation);
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else
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growthStage = ent.Comp.GrowthStages;
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return Math.Max(1, growthStage);
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}
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/// <summary>
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/// Planting a plant.
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/// </summary>
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[PublicAPI]
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public void PlantingPlant(Entity<PlantComponent?> ent, float? healthOverride = null)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return;
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if (!TryComp<PlantHolderComponent>(ent.Owner, out var plantHolder))
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return;
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plantHolder.Health = healthOverride ?? ent.Comp.Endurance;
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DirtyFields(ent, plantHolder, null, nameof(plantHolder.Health));
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}
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/// <summary>
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/// Gets the warnings markup of the plant.
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/// </summary>
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[PublicAPI]
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public string GetPlantWarningsMarkup(Entity<PlantHolderComponent?> ent)
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{
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if (!Resolve(ent.Owner, ref ent.Comp, false))
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return string.Empty;
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var markup = new List<string>();
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if (ent.Comp.ImproperHeat)
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markup.Add(Loc.GetString("plant-component-heat-improper-warning"));
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if (ent.Comp.ImproperPressure)
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markup.Add(Loc.GetString("plant-component-pressure-improper-warning"));
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if (ent.Comp.MissingGas)
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markup.Add(Loc.GetString("plant-component-gas-missing-warning"));
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return string.Join("\n", markup);
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}
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/// <summary>
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/// Gets the states markup of the plant.
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/// </summary>
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[PublicAPI]
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public string GetPlantStateMarkup(EntityUid uid, PlantComponent? component = null)
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{
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if (component == null && !Resolve(uid, ref component, false))
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return string.Empty;
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var markup = new List<string>();
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markup.Add(Loc.GetString("seed-component-plant-yield-text", ("seedYield", component.Yield)));
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markup.Add(Loc.GetString("seed-component-plant-potency-text", ("seedPotency", component.Potency)));
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return string.Join("\n", markup);
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}
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}
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