mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-13 20:31:10 +03:00
* Restarting files from scratch * reduce file count, more progress * Additional partial work * update 1 * update 2 * TODO execution * fix * Update PlantGrowthComponent.cs * fix 1 * growth correction * PlantGrowthComponent * update 99 * last update * oops * Update vegan-meatball.yml * Data loss * ToxinsComponent * Default components * minor fix * PlantTraitsComponent * fix error * fix error 2 * Copy growth components * last update within this PR * AutoHarvestGrowth remote * Viable * fix * Fix growth rate * Improvements to the YAML * merge update * fix * code cleanup * TODO * fix * oops * oops 2 * more TODO * fix names * fix names oops * Harvest bug fixes * fix tests * refactor: cleanup after mering master * Update ConsumeExudeGasGrowthSystem.cs * refactor: make this piece of happiness and ponies work * review * oops * fix <summary> * Separation of plant components into PlantComponent and PlantTraitsComponent and cleaning * EnsureUniqueSeed * refactor: change Resolve to TryComp where appropriate * refactor: review comments - try get for components, clenaups * refactor: minor yaml cleanups * fixing trifles * botany-rework-part-3 * API and mutations * minor fixes * Update WeedPestGrowthSystem.cs * Update plants.yml * PlantChemicals * YAMLLinter * review and some lost code * YAMLLinter part 2 * plants.yml * Aaaa tests * seedId * clone plant component * Update clone.yml * refactor: remove suppress possible null reference exception * refactor: changed HasPlantAlive to TryGetAlivePlant, minor cleanup * Separation of tray and plant * oops * PlantingPlant * a little more cleaning * oops 2 * botany-rework-part-4 * predict and API * Field OldAgeDamage * oops * YMAL * YMAL 2 * YMAAAAAL * Update PlantToxinsSystem.cs * review * Update randomMutations.yml * minor fix design * Updates the plants visuals not every frame * bug fixes * some fixes * bugfix and renames * Dirty * Replace ComponentRegistry * unnecessary API * fix merge * build * build 2 * Review by AJCM * del PlantDataComponent and fix harvest * fix all * final review * Update PlantTrayVisualizerSystem.cs * fix merge * Update PlantTraitsComponent.cs * Traits LocId fix * Update SpawnEntitiesBehavior.cs * aaaaaaaaa * fix all part 2 * PlantDataComponent revert * aoao * fix all part 3 * Update PlantTraitsComponent.cs * Update clone.yml * Reviews --------- Co-authored-by: PraxisMapper <praxismapper@gmail.com> Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru> Co-authored-by: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com> Co-authored-by: AJCM-git <ajcm_mail@disroot.org>
57 lines
2 KiB
C#
57 lines
2 KiB
C#
using Content.Shared.Botany.Components;
|
|
using Content.Shared.Botany.Systems;
|
|
using Content.Shared.Localizations;
|
|
using Content.Shared.Random;
|
|
using Robust.Shared.Prototypes;
|
|
|
|
namespace Content.Shared.EntityEffects.Effects.Botany;
|
|
|
|
/// <summary>
|
|
/// Entity effect that mutates the chemicals of a plant.
|
|
/// </summary>
|
|
/// <inheritdoc cref="EntityEffectSystem{T,TEffect}"/>
|
|
public sealed partial class PlantMutateChemicalsEntityEffectSystem : EntityEffectSystem<PlantComponent, PlantMutateChemicals>
|
|
{
|
|
[Dependency] private PlantChemicalsSystem _plantChemicals = default!;
|
|
|
|
protected override void Effect(Entity<PlantComponent> entity, ref EntityEffectEvent<PlantMutateChemicals> args)
|
|
{
|
|
var randomChems = ProtoMan.Index(args.Effect.RandomPickBotanyReagent);
|
|
_plantChemicals.MutateRandomChemical(entity.Owner, randomChems);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc cref="EntityEffect"/>
|
|
public sealed partial class PlantMutateChemicals : EntityEffectBase<PlantMutateChemicals>
|
|
{
|
|
/// <summary>
|
|
/// The Reagent list this mutation draws from.
|
|
/// </summary>
|
|
[DataField]
|
|
public ProtoId<WeightedRandomFillSolutionPrototype> RandomPickBotanyReagent = "RandomPickBotanyReagent";
|
|
|
|
/// <inheritdoc/>
|
|
public override string EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
|
|
{
|
|
var list = new List<string>();
|
|
|
|
// If your table doesn't exist, no guidebook for you!
|
|
if (!prototype.Resolve(RandomPickBotanyReagent, out var table))
|
|
return string.Empty;
|
|
|
|
foreach (var fill in table.Fills)
|
|
{
|
|
foreach (var reagent in fill.Reagents)
|
|
{
|
|
if (!prototype.Resolve(reagent, out var proto))
|
|
continue;
|
|
|
|
list.Add(proto.LocalizedName);
|
|
}
|
|
}
|
|
|
|
var names = ContentLocalizationManager.FormatListToOr(list);
|
|
|
|
return Loc.GetString("entity-effect-guidebook-plant-mutate-chemicals", ("chance", Probability), ("name", names));
|
|
}
|
|
}
|