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https://github.com/space-syndicate/space-station-14.git
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* setup codebase * Add first shuttle * tak * sync striker * sync 2 * pipipi * Preloaded roundstart shuttles! * Make it abstract "PreloaderGrid" not "PreloaderShuttle" * to do * added china cuisin shuttle * fixes * add disaster evacpod * remove enemy * final shuttles * weight 5 -> 10 * move data to component * remove autotrailer touching * doc, respath * fix frozen positioning * fixes + cvar * finally * fix evacpod * remove blacklistrules * remove `UnknownShuttleSpawnRule`, refactor `LoadMapRule` to support preloaded grids * use tryload * cleanup * fixes * use preloadedgrid for loneops * weight unknown shuttles differently (preliminal) * leftover * cleanup and raffling * partial review * singleton gridpreloader no station coupling * fix grid atmoses * `roleLoadout` support for `LoadoutComponent`, fix missing gear * weighting changes * init logic fix --------- Co-authored-by: Kara <lunarautomaton6@gmail.com> |
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| .. | ||
| AlertLevelInterceptionRuleComponent.cs | ||
| AnomalySpawnRuleComponent.cs | ||
| BasicStationEventSchedulerComponent.cs | ||
| BluespaceArtifactRuleComponent.cs | ||
| BluespaceLockerRuleComponent.cs | ||
| BreakerFlipRuleComponent.cs | ||
| BureaucraticErrorRuleComponent.cs | ||
| CargoGiftsRuleComponent.cs | ||
| ClericalErrorRuleComponent.cs | ||
| FalseAlarmRuleComponent.cs | ||
| GasLeakRuleComponent.cs | ||
| ImmovableRodRuleComponent.cs | ||
| IonStormRuleComponent.cs | ||
| KudzuGrowthRuleComponent.cs | ||
| MassHallucinationsComponent.cs | ||
| MassHallucinationsRuleComponent.cs | ||
| MeteorSwarmRuleComponent.cs | ||
| NinjaSpawnRuleComponent.cs | ||
| PowerGridCheckRuleComponent.cs | ||
| RampingStationEventSchedulerComponent.cs | ||
| RandomEntityStorageSpawnRuleComponent.cs | ||
| RandomSentienceRuleComponent.cs | ||
| RandomSpawnRuleComponent.cs | ||
| SentienceTargetComponent.cs | ||
| SolarFlareRuleComponent.cs | ||
| StationEventComponent.cs | ||
| VentClogRuleComponent.cs | ||
| VentCritterSpawnLocationComponent.cs | ||
| VentCrittersRuleComponent.cs | ||