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* Removed SnapGridOffset, there is only center now. * SnapGridComponent methods are now static. * Removed SnapGridComponent.OnPositionChanged. * Refactored static functions off SnapGridComponent to MapGrid. Refactored away usages of SnapGridComponent.Position. * Added Transform.Anchored for checking if an entity is a tile entity. More refactoring for static MapGrid functions. * Static snapgrid methods on MapGrid are no longer static. * Add setter to ITransformComponent.Anchored. Removed direct references to SnapGridComponent from content. * Grid functions now deal with EntityUids instead of SnapGridComponents. Began renaming public API functions from SnapGrid to Anchor. * Remove the SnapGridComponent 'Offset' field from all yaml files. This was removed in code previously, so the yaml linter was upset. * Update engine submodule to v0.4.46. |
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| .. | ||
| ChemMasterComponent.cs | ||
| FoamSolutionAreaEffectComponent.cs | ||
| HyposprayComponent.cs | ||
| InjectorComponent.cs | ||
| PillComponent.cs | ||
| ReagentDispenserComponent.cs | ||
| ReagentTankComponent.cs | ||
| RehydratableComponent.cs | ||
| SmokeSolutionAreaEffectComponent.cs | ||
| SolutionAreaEffectComponent.cs | ||
| SolutionAreaEffectInceptionComponent.cs | ||
| SolutionContainerComponent.cs | ||
| SolutionTransferComponent.cs | ||
| SolutionTransferVerbs.cs | ||
| TransformableContainerComponent.cs | ||
| VaporComponent.cs | ||