CatStation/Content.Client
deathride58 5d2988d5ff
Grappling rework - Grappling hooks are now physics-driven (#42409)
* Grappling rework - Grappling hooks are now physics-based

* still have no idea wtf is going on with portals but fixed a few bugs + cleanup

* bonus fixes + prep for optional-but-recommended engine PR

* dropkicking a stray comment outta here

* makes the impulses actually take into account the fucking relays, makes reeling cancel if the rope's already too short, and tweaks values

* reviews + cleanup + makes ungrapple behavior a bit more consistent
joint removal was removed from ungrapple because it mispredicts either way, and breaks grappling hooks attached to the grappling gun (always good to leave possibilities like that open)

* adds a hack to work around grids not caring about waking cross-grid joints

* makes use of dirtyfield(), defenestrates magic number

* y'know it'd probably be better if we were like actually awake before we made commits

* null-coalesce instead of if statement

* two changes

* dont datafield and fix up for sound overrides

---------

Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-22 22:15:01 +00:00
..
Access Xenoborg door control module (#41546) 2025-12-16 01:24:54 +00:00
Actions StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Administration Fix admin loc spam 2 (#42265) 2026-01-06 20:29:10 +01:00
Advertise/Systems Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
AlertLevel Cleanup more SpriteComponent warnings (part 1) (#37508) 2025-05-16 17:42:05 -04:00
Alerts Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Ame/UI Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
Animals/Systems parrotMemory is onGetVerbs now in shared (#39341) 2025-08-03 02:27:49 +02:00
Animations Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Anomaly Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Arcade StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Armor
Atmos Rename "Inset" style, implement in sheetlets (#41975) 2026-01-19 23:27:42 +00:00
Audio Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
BarSign Predict BarSignBoundUserinterface (#42364) 2026-01-11 22:48:01 +00:00
Beam Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Bed Predict BedSystem (#41686) 2025-12-03 19:44:17 +00:00
Body Fix hideable humanoid layers (#42553) 2026-01-20 22:24:09 +00:00
Botany Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Bql StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Buckle Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Camera
CardboardBox Miscellaneous Body Decoupling (#38958) 2025-08-06 15:01:20 -04:00
Cargo Cargo console rework (retry) (#34052) 2026-01-22 16:37:45 +00:00
CartridgeLoader Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Changeling Feature/door remote radial (#36378) 2025-10-21 12:16:38 +00:00
Changelog Fix changelog button always indicating new changes. (#41277) 2025-11-05 09:29:07 +00:00
CharacterInfo
Charges action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Chasm Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Chat Admin alerts now link players with tpto (#40472) 2025-10-27 02:40:07 +00:00
Chemistry Nubody (#42419) 2026-01-17 00:39:35 +00:00
Clickable Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Clock Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Cloning StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
CloningConsole/UI Rename "Inset" style, implement in sheetlets (#41975) 2026-01-19 23:27:42 +00:00
Clothing Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
CombatMode Update (MOST) instances of EntityUid, Component in GunSystem to Entity<T> (#41966) 2026-01-01 19:00:49 +00:00
Commands Nubody (#42419) 2026-01-17 00:39:35 +00:00
Communications Various UI warnings cleanup (#36169) 2025-04-10 20:47:05 +10:00
Computer Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Configurable StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Construction Makes defib cabinets constructable and deconstructable (#42571) 2026-01-22 18:27:45 +00:00
ContextMenu/UI StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Cooldown Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
Crayon StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Credits StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
CrewManifest Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
CriminalRecords Criminal console status expansion (#36244) 2025-10-21 08:44:50 +00:00
Cuffs Cleanup more SpriteComponent warnings (part 2) (#37522) 2025-05-17 13:02:36 +10:00
Damage Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
DamageState Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
DebugMon
Decals StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Delivery Validate remaining ProtoId strings (#38747) 2025-07-04 22:55:45 +02:00
DeviceLinking Adding a random gate (#41627) 2025-12-14 19:15:22 +00:00
DeviceNetwork Predict dumping (#32394) 2025-04-19 16:20:40 +10:00
Dice Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
DisplacementMap Allow Vulps With Human Hair To Be Shaved Without Clyde Joining The Circus (#40171) 2025-09-07 16:36:38 +02:00
Disposal Remove the remaining CheckButtons (#41073) 2025-10-30 20:59:16 +00:00
DoAfter Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Doors Fix emag sparking animation on doors (#40350) 2025-10-14 23:13:40 +00:00
Dragon Cleanup more SpriteComponent warnings (part 2) (#37527) 2025-05-17 13:29:03 +10:00
Drowsiness refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drugs refactor: rework the new status effect system to use containers (#38915) 2025-07-12 19:49:58 +03:00
Drunk Fix Being Drunk! (#41002) 2025-10-21 20:12:36 +00:00
Effects Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Electrocution Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Emp Predict EMPs (#39802) 2025-10-04 11:24:42 +00:00
Ensnaring remove empty file (#38001) 2025-06-01 11:24:13 -04:00
Entry Main menu art credit system (#41328) 2025-11-23 13:00:58 +00:00
Eui removed obsolete netmessage creator (#33542) 2024-11-25 22:39:10 +11:00
Examine Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Explosion Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Eye Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Fax Fix refresh button in fax machine (#41024) 2025-10-21 22:01:22 +00:00
Flash reduced motion flash effect version 3 (#37824) 2025-07-10 11:30:58 +02:00
FlavorText
Fluids fix solution contents duplication on spill behavior (#33231) 2025-12-22 07:59:30 +00:00
Forensics Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
Fullscreen
Gameplay Add keybinds for openening a specified component in VV (#41348) 2025-11-12 23:10:48 +00:00
GameTicking/Managers Main menu art credit system (#41328) 2025-11-23 13:00:58 +00:00
Gateway/UI StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Ghost StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
GhostKick
GPS StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Graphics Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Gravity Gravity Generators cannot be unanchored while active (#41256) 2025-11-07 00:53:27 +00:00
Guidebook Fix all currently known markup issues (#42032) 2026-01-01 21:17:43 +01:00
Hands Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
HealthAnalyzer/UI Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Holiday Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Holopad Update content to remove redundant Robust math types (#38930) 2025-07-22 12:29:17 +02:00
HotPotato Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
Humanoid Ensure cat ears & tails cannot be selected by players (#42579) 2026-01-22 02:27:56 +00:00
IconSmoothing Cleanup warnings in IconSmoothSystem (#37337) 2025-05-11 09:40:38 -04:00
IgnitionSource predict IgnitionSourceComponent (#36310) 2025-04-06 17:54:47 -07:00
Implants StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Info Fix all currently known markup issues (#42032) 2026-01-01 21:17:43 +01:00
Input Add keybinds for openening a specified component in VV (#41348) 2025-11-12 23:10:48 +00:00
Instruments SwitchButton (#39161) 2026-01-22 17:31:56 +00:00
Interactable Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Interaction Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Inventory Make CuffableComponent and CuffableSystem not Crash (Hopefully) (#39123) 2025-11-01 13:22:13 +00:00
IoC Remove static IoC from client & server EntryPoint (#40562) 2025-10-02 14:32:56 +00:00
ItemRecall Wizard Item Recall Spell (#34411) 2025-02-08 16:56:08 -05:00
Items Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Jittering Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Kitchen Add Mortar and Handheld Juicer (#42019) 2026-01-16 00:19:42 +00:00
Kudzu Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Labels Hand labeler UI improvements (#40318) 2025-10-23 15:15:42 +00:00
LateJoin StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Lathe Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Launcher Cleanup warnings: CS0414, CS0618 (#42068) 2025-12-27 14:14:42 +00:00
Light Fix render target caching in overlays (#40181) 2025-09-21 17:16:17 +12:00
Lightning/Components
Lobby Character editor style fixes (#41278) 2026-01-22 17:56:50 +00:00
Lock/Visualizers Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
MachineLinking/UI Remove unused IoC dependency references. (#31704) 2024-09-01 23:22:50 +02:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic Wizard Staff of Animation (#34649) 2025-02-12 23:46:02 -05:00
MagicMirror Fix MagicMirror UI (#42544) 2026-01-20 11:59:58 +00:00
MainMenu StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Mapping Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Maps Purges uses of TransformComponent.WorldMatrix and TransformComponent.InvWorldMatrix (#34944) 2025-02-11 21:06:43 +11:00
MapText
Markers Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
MassMedia Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Materials StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Mech Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Medical Cryo pod UI (#41850) 2026-01-15 17:52:03 +00:00
MedicalScanner
Message Remove calls to FormattedMessage obsolete methods (#31706) 2024-09-01 13:00:53 +02:00
Mind
Mining Cleanup more SpriteComponent warnings (part 6) (#37607) 2025-05-20 01:52:03 +02:00
Morgue predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
MouseRotator Fix mouse rotator error spam (#39071) 2025-07-20 01:16:40 +02:00
Movement Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
NameIdentifier predict name identifiers (#41605) 2025-11-30 10:52:13 +00:00
NetworkConfigurator Use NextByte to properly construct colours (#42335) 2026-01-10 19:56:17 +00:00
Ninja/Systems
NodeContainer Command resolve killing, LEC conversions, and general cleanup. (#38338) 2025-06-17 20:08:12 +02:00
NPC Attempt to fix all unlocalized lines (#40284) 2025-10-10 21:57:38 +00:00
Nuke StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
NukeOps StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Nutrition/EntitySystems Delete DrinkComponent, migrate prototypes to EdibleComponent (#40308) 2025-09-12 15:26:56 -07:00
Objectives/Systems
Options Add keybinds for openening a specified component in VV (#41348) 2025-11-12 23:10:48 +00:00
Orbit Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Outline Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Overlays fix: clear health bar/icon overlay damage containers on update (#39288) 2026-01-11 16:39:21 +00:00
Paper Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Parallax C# 14 fixes (#41708) 2025-12-05 12:37:02 +00:00
ParticleAccelerator Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
PDA StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Physics fix NetEntity datafield in JointVisualsComponent (#39987) 2025-10-10 23:59:56 +00:00
Pinpointer Add the ability for station maps to track grids they are not on (#41248) 2026-01-12 02:47:47 +00:00
Placement/Modes
Players Antag Rolebans (#35966) 2025-09-17 23:59:07 +02:00
Playtime docs: update comment on config saving in tests (#39438) 2025-08-07 01:17:20 +02:00
PneumaticCannon
Pointing Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Points
Polymorph/Systems Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Popups Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Power SwitchButton (#39161) 2026-01-22 17:31:56 +00:00
PowerCell Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
Projectiles Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Radiation StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Radio move all the radio components and system to Shared (#40293) 2025-09-12 01:26:47 +02:00
RatKing
RCD fix rcd overlay getting stuck for borg modules (#41648) 2025-12-01 01:23:04 +00:00
Remotes Xenoborg door control module (#41546) 2025-12-16 01:24:54 +00:00
Replay StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Research Revert "feat: RnD tech research console now have reroll feature (#32931)" 2026-01-04 17:28:09 +01:00
Resources
Revenant Generic Numeric Alerts (#38370) 2025-06-21 20:59:37 +03:00
Revolutionary Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
RichText Fix news console formatting and pda news formating (#41799) 2025-12-15 03:19:41 +00:00
Robotics StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Roles Add codeword highlighting (#30092) 2024-08-23 11:14:38 +02:00
Rotation Fix horizontal space men in replays (#39338) 2025-08-02 22:20:17 +02:00
RoundEnd StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Salvage StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Sandbox Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
Screenshot Cleanup warnings in ScreenshotHook (#36637) 2025-04-16 23:51:38 +02:00
Security Fix GenpopLockerBoundUserInterface prediction (#42365) 2026-01-12 02:58:56 +00:00
SensorMonitoring StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Sericulture
Shuttles allow shuttle to Scan for Objects while FTL is on cooldown (#42283) 2026-01-14 21:38:19 +00:00
Silicons Move borg module remove button to the left side (#42119) 2025-12-30 23:13:59 +00:00
Singularity Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318) 2025-08-01 19:40:15 +02:00
SmartFridge feat: allow removing empty smart fridge entries (#39195) 2026-01-09 14:48:38 +00:00
Smoking Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Sound
Speech/EntitySystems
SprayPainter Colour picker, palettes, & other spraypainter stuff (#41943) 2026-01-22 17:33:21 +00:00
Sprite Move scale command to content and turn it into a toolshed command (#39349) 2025-08-06 14:33:21 +02:00
SSDIndicator Predict Mind State Examine (#42253) 2026-01-10 23:02:56 +00:00
Stack Stack System Cleanup (#38872) 2025-10-25 14:40:48 +00:00
Station Move some Station methods into shared (#38976) 2025-08-08 11:22:34 -04:00
StationRecords fix species name in station records (#36217) 2025-10-21 11:07:23 +00:00
StatusIcon Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Stealth Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Sticky/Visualizers Cleanup more SpriteComponent warnings (part 4) (#37550) 2025-05-18 03:48:11 +02:00
Storage cleanup EntityStorageSystem (#40163) 2025-12-02 18:33:40 +00:00
Store/Ui Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
Strip StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Stunnable Crawling Part 1: The Knockdownening (#36881) 2025-07-20 01:54:42 +02:00
Stylesheets Character editor style fixes (#41278) 2026-01-22 17:56:50 +00:00
SubFloor HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
SurveillanceCamera Camera map (#39684) 2026-01-15 21:21:55 +00:00
Tabletop StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Telephone Holopads (#32711) 2024-12-17 20:18:15 +01:00
Teleportation Wizard Teleport Scroll (Teleport Location ECS) (#36424) 2025-04-28 19:42:24 +02:00
Temperature/Systems Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
TextScreen Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Thief Change thief backpack ui name and description with Component fields (#41583) 2025-11-27 16:28:18 +00:00
Throwing Cleanup more SpriteComponent warnings (part 5) (#37590) 2025-05-19 03:09:47 +02:00
Tips Cleanup TipsSystem, add TippyOnTrigger (#41477) 2025-11-18 18:09:49 +00:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Tools StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Traits Fix AudioSystem nullability checks for engine PR (#32233) 2024-09-18 11:43:30 +10:00
Trigger Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
TurretController Cleanup some misc warnings (#37904) 2025-05-28 12:45:38 -04:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
UserInterface Simplify hands UI code (#42534) 2026-01-22 21:31:45 +00:00
VendingMachines StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Verbs Cleanup - Use RemoveAllChildren() over DisposeAllChildren() (#39848) 2025-09-23 15:40:48 +12:00
Viewport Revert engine reverties (#34968) 2025-02-08 17:17:55 +11:00
VoiceMask Voice mask effects are toggleable and hide your accent (#41965) 2025-12-26 02:47:05 +00:00
Voting StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Wall wallmount debug overlay (#38495) 2025-12-16 19:19:37 +00:00
Weapons Grappling rework - Grappling hooks are now physics-driven (#42409) 2026-01-22 22:15:01 +00:00
Weather Roof data rework (#35388) 2025-02-23 18:23:00 +11:00
Wieldable Hotfix: Camera offset for "Separated Chat" HUD fix & targetting fix (#35087) 2025-08-18 11:22:02 -07:00
Wires StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Xenoarchaeology Cleanup redundant SpriteSystem dependencies in VisualizerSystems (#37758) 2025-05-23 14:12:20 -04:00
Zombies Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
AssemblyInfo.cs Add admin ui tests (#40914) 2025-10-15 12:14:48 +00:00
Content.Client.csproj v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Client.csproj.DotSettings
GlobalUsings.cs
Program.cs STAThread client content start (#34212) 2025-01-15 01:07:24 +01:00