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* Sort out InRangeUnobstructed and add extension methods * Rename client RangeChecks to RangeExtensions * Add container extension methods and test * Add missing component methods Component to container Grid coordinates to container Map coordinates to container Local player to container * Actually use the field * Merge fixes * Add popup argument to local player extension methods * Reduce code repetition for client range extensions |
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| .. | ||
| Combat/Melee | ||
| Generic | ||
| Inventory | ||
| Movement | ||
| Nutrition | ||
| Sequences | ||
| AiOperator.cs | ||