| .. |
|
AirFilterComponent.cs
|
mech nitrogen filtering 2 (#19868)
|
2023-11-05 20:15:13 -07:00 |
|
AirIntakeComponent.cs
|
mech nitrogen filtering 2 (#19868)
|
2023-11-05 20:15:13 -07:00 |
|
AirtightComponent.cs
|
Reduce unnecessary ComponentInit work for airtight entities (#42390)
|
2026-01-15 02:31:05 +00:00 |
|
AtmosExposedComponent.cs
|
IHeatContainers for TemperatureComponent (#42785)
|
2026-07-26 07:56:44 +00:00 |
|
AtmosFixMarkerComponent.cs
|
Hide role entities in the spawn menu (#32798)
|
2024-10-14 14:05:49 +11:00 |
|
BarotraumaComponent.cs
|
Remove AlertType and AlertCategory (#27933)
|
2024-05-23 22:43:04 -04:00 |
|
GasAnalyzerComponent.cs
|
Refactor serialization copying to use source generators (#19412)
|
2023-08-22 18:14:33 -07:00 |
|
GasMixtureHolderComponent.cs
|
Move GasMixture to shared (#27480)
|
2024-04-30 14:31:05 -07:00 |
|
HeatExchangerComponent.cs
|
Rebalance radiator cooling and material cost (#18823)
|
2023-08-24 09:36:16 -08:00 |
|
IgniteOnCollideComponent.cs
|
Incendiary projectiles and lava firestack reduction (#23479)
|
2024-01-08 00:41:42 -05:00 |
|
IgniteOnMeleeHitComponent.cs
|
Rebalance fireaxe (#22731)
|
2023-12-18 21:41:33 -05:00 |
|
PipeRestrictOverlapComponent.cs
|
Prevent stacking pipes (#28308)
|
2024-05-27 16:37:27 -06:00 |
|
PressureImmunityStatusEffectComponent.cs
|
PressureImmunity StatusEffects (#43667)
|
2026-08-02 02:08:27 +00:00 |
|
PressureProtectionComponent.cs
|
Add events for TemperatureProtection and PressureProtection (#25165)
|
2024-02-13 23:44:47 -08:00 |