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* zap icon * recipe todo * add module * add action image * add electrified sprite to engi xenoborg * add one pixel * anti fun change * remove useless action * remove texture * add shock delay * check is done in the right place now * pause stuff * use custom serializer * make shock only 3 seconds * change values * microbalance commit * move down * captalization |
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| .. | ||
| Components | ||
| ElectrocuteCommand.cs | ||
| ElectrocutionNode.cs | ||
| ElectrocutionSystem.cs | ||
| RandomInsulationComponent.cs | ||