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* Sync debug gyroscope, rename SetAngularThrust to SetAngularThrustVisualState * inertiaThreshold and GetInertiaThresholdScale * basePowerLoad and UpdatePowerLoad * Re-accumulate and update during OnShuttleTileChange * Move to subscription on MassDataChangedEvent * Fix for IsOn if the grid loses it's shuttle component * Fixed return * Reuse cached thruster ids * Missing using * Fixed map keys must be unique * Somehow this got pasted in * Copied basePowerLoad for large thrusters too * Updated default threshold * Fixed variable case |
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| .. | ||
| ChaoticJumpSystem.cs | ||
| ChasingWalkSystem.cs | ||
| ConveyorController.cs | ||
| MoverController.cs | ||
| RandomWalkController.cs | ||