CatStation/Content.Server/Explosion/EntitySystems
TemporalOroboros 84b2f07157
The IMapManager is dead (#44002)
* Axes the easy IMapManager references

* Axes the references to unported (obsolete) IMapManager methods

* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem

* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line

* submodule update(?)

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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
..
ExplosionGridTileFlood.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
ExplosionSystem.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
ExplosionSystem.Processing.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
ExplosionSystem.TileFill.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
ExplosionSystem.Visuals.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
ExplosionTileFlood.cs Documentation of e api (#44395) 2026-07-01 08:38:04 +00:00
ProjectileGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ScatteringGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00