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* Predict dumping - This got soaped really fucking hard. - Dumping is predicted, this required disposals to be predicte.d - Disposals required mailing (because it's tightly coupled), and a smidge of other content systems. - I also had to fix a compnetworkgenerator issue at the same time so it wouldn't mispredict. * Fix a bunch of stuff * nasty merge * Some reviews * Some more reviews while I stash * Fix merge * Fix merge * Half of review * Review * re(h)f * lizards * feexes * feex |
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|---|---|---|
| .. | ||
| BanList | ||
| Commands | ||
| Components | ||
| Logs | ||
| Managers | ||
| Notes | ||
| Systems | ||
| Toolshed | ||
| UI | ||
| AdminCommandAttribute.cs | ||
| AdminPermsChangedEventArgs.cs | ||
| AdminRank.cs | ||
| BanPanelEui.cs | ||
| ContentNetworkResourceManager.cs | ||
| PlayerLocator.cs | ||
| PlayerPanelEui.cs | ||
| QuickDialogSystem.cs | ||
| QuickDialogSystem.OpenDialog.cs | ||
| ServerApi.cs | ||
| ServerApi.Utility.cs | ||