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* basic radiation generator * might need this * thonk * big thonk * oop * e * werks * sprite * oopsy woopsy * radiation * clean up file * makes it work, probably * minor fixes * resources * progress on component * this will no longer be necessary * radiation go brrrr * finally fix container issues * out var Co-authored-by: Remie Richards <remierichards@gmail.com> * second out fix * another out fix Co-authored-by: Remie Richards <remierichards@gmail.com> * switch case * fix switch * sound and improvements * nullable * basic containment field system * ensure alignment * fix beam placement logic * field generation fully working * fix potential crash * working containment functionality * extremely basic emitter functionality * fix radiation panel naming * emitter stuff * oopsies * fixes * some fixes * cleanup * small fix and move emitter file * add sprite resources for PA * slight rework of the singulo adds rads * pushing for smugleaf :) * added radiationpanels * some fixes for the singulo * containmentfield * pa wip * progress * pa working * emitter fix * works :) * ui works * some work on ui & pa * progress * ui work & misc fixes * GREYSCALE * pa ui polish containmentfieldgen rework * singulo rework added snapgrid * getcomponent get out * singulo rework added collisiongroups underplating & passable * yaml work: - collision boxes - singulo now unshaded * no unlit * misc changes * pa wires * add usability check * nullable enable * minor fix * power need added * reenables containment field energy drain menu close button singularity collider fix * sprite replacement * finished singulo pulling * pjb fixes * fixing sprites & minor adjustments * decrease containmentfield power * some yml adjustments * unlit layers singulogenerator * singulogen * everything works just not the powergetting on the pa i wanna die * Adds PA construction graphs, PA construction works * Snap to grid parts when completing construction * updated to newest master * inb4 i work on power * fixes upstream merge adds power need to particleaccelerator * properly implements power & apc power * Emitters are now fancy. * I have actually no idea how this happened. * Give PA a wiring LayoutId * PA is an acronym * indicators fixes hacking * Singulo is a word you blasphemous IDE. * Rewrite the PA. * Fancy names for PA parts. * Wiring fixes, strength wire cutting. * fixes projectile & ignores components * nullability errors * fixes integration tests Co-authored-by: unusualcrow <unusualcrow@protonmail.com> Co-authored-by: L.E.D <10257081+unusualcrow@users.noreply.github.com> Co-authored-by: Remie Richards <remierichards@gmail.com> Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es> Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com> |
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| .. | ||
| Access | ||
| ActionBlocking | ||
| Actor | ||
| Arcade | ||
| Atmos | ||
| Body | ||
| Botany | ||
| Buckle | ||
| Cargo | ||
| Chemistry | ||
| CloningPod | ||
| Clothing | ||
| Command | ||
| Construction | ||
| Conveyor | ||
| Crayon | ||
| Disposal | ||
| Doors | ||
| Fluids | ||
| Gravity | ||
| GUI | ||
| HUD/Inventory | ||
| IconSmoothing | ||
| Instruments | ||
| Interactable | ||
| Items | ||
| Kitchen | ||
| Markers | ||
| MedicalScanner | ||
| Mobs | ||
| Movement | ||
| Nutrition | ||
| Observer | ||
| Paper | ||
| PDA | ||
| Pointing | ||
| Portal | ||
| Power | ||
| Projectiles | ||
| Pulling | ||
| Recycling | ||
| Research | ||
| Rotation | ||
| Singularity | ||
| Sound | ||
| StationEvents | ||
| Storage | ||
| Strap | ||
| Suspicion | ||
| Trigger | ||
| VendingMachines | ||
| Weapons | ||
| Wires | ||
| AcceptCloningBoundUserInterface.cs | ||
| AcceptCloningWindow.cs | ||
| AnimationsTestComponent.cs | ||
| ClickableComponent.cs | ||
| ComputerVisualizer.cs | ||
| DoAfterComponent.cs | ||
| EmergencyLightComponent.cs | ||
| ExpendableLightVisualizer.cs | ||
| ExtinguisherCabinetVisualizer.cs | ||
| FlashLightVisualizer.cs | ||
| HandheldLightComponent.cs | ||
| IItemStatus.cs | ||
| InteractionOutlineComponent.cs | ||
| LanternVisualizer.cs | ||
| LightBehaviourComponent.cs | ||
| LowWallComponent.cs | ||
| MagicMirrorBoundUserInterface.cs | ||
| ParticleAcceleratorPartVisualizer.cs | ||
| PlaceableSurfaceComponent.cs | ||
| RadiationCollectorVisualizer.cs | ||
| ReinforcedWallComponent.cs | ||
| ReinforcedWallVisualizer.cs | ||
| StackComponent.cs | ||
| SubFloorHideComponent.cs | ||
| WindowComponent.cs | ||