CatStation/Content.Shared/Chemistry
Princess Cheeseballs 24005e3e93
Jet Injector Tweaks and Cleanup. (#42158)
* delete metabolismmovespeedmodifiersystem

* Revert "delete metabolismmovespeedmodifiersystem"

This reverts commit 19572fa0858bfb9385f4717fc77c8956bdbc56c0.

* misc cleanup

* math shows I should do this

* prevent popups

* fix handling as well

* this too

* actually these can create popups so just always handle em...

* remove comment

* final fixes

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-01-01 05:29:36 +00:00
..
Components Delete MetabolismMovespeedModifierSystem (#42134) 2025-12-28 23:22:04 +00:00
EntitySystems Jet Injector Tweaks and Cleanup. (#42158) 2026-01-01 05:29:36 +00:00
Events Merge Injector & Hypospray Systems & Components (#41833) 2025-12-20 23:58:26 +00:00
Prototypes v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Reaction Prevent Vestine and all other Botany chemicals from affecting all seeds. (#41883) 2025-12-16 23:30:15 +00:00
Reagent Fix plant metabolism in guidebook. (#41854) 2025-12-14 21:51:16 +00:00
InjectOverTimeEvent.cs Syringe gun! (#32112) 2024-10-23 00:03:42 +11:00
ReactiveSystem.cs Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
SharedChemistryGuideDataSystem.cs Add ability for +VVEDIT users to scale damage/healing in the game (#35255) 2025-02-18 08:28:42 +01:00
SharedChemMaster.cs Chemmaster Pill Source (#40121) 2025-12-30 21:34:54 +00:00
SharedReagentDispenser.cs Make reagent dispensers gridinv-based instead of pseudo-listinv (#34205) 2025-05-09 23:49:05 -04:00
SharedSolutionHeater.cs Hotplate overhaul (#17586) 2023-06-24 14:09:24 -04:00
SharedTransferAmount.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
SolutionScannerSystem.cs Add chemical scanning goggles (#18373) 2023-08-01 15:57:22 -04:00
SolutionVisuals.cs Added sink (#14348) 2023-06-30 18:10:47 -04:00