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SwitchButton (#39161)
* Initial toggle switch styling

* tweak toggle switch textures

* Simplify toggle SVG images a bit

* Better name for switch button

* Update CheckButtons that were already just regular buttons

* Match checkbox/text field outline colour instead of slider outline colour

* Use switch button for APC power

* Update switch button styling; add separate style for power buttons

* Use new switch button in midi channels menu

* Add spacer

* adjust switch button icon proportions, position

* Add disabled toggle switch styles, use improved pressed style setup, make APC breaker state visible to all

* Use Janet Blackquill's icon design; remove StyleClassPowerSwitchButton. Co-authored-by: Janet Blackquill <uhhadd@gmail.com>

* Style switch children directly instead of with propagated styles

* Add attributions file

* Turns out source is a required field

* Move SwitchButton out of engine

* Move styles to sheetlet

* Make workaround for child controls not updating work in content

* Icon layers

* Set up ISwitchButtonConfig

* Fix disabled switch label font color

* Don't redefine base pseudostyles

* Use pseudoclass helpers for better readability

* Use margin instead of padding element

* Remove unused using statements

* Remove extra image file

* Update attributions for changed files
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.github Add sowelipililimute as codeowner for body and humanoid (#42549) 2026-01-20 17:28:53 +00:00
.run
.vscode Adds Test & Integration Test commands to the Visual Studio Code configuration (#32705) 2025-04-18 13:49:36 +10:00
BuildChecker v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
BuildFiles/Mac/Space Station 14.app/Contents
Content.Benchmarks Atmos GasSpecificHeats in shared (#42136) 2026-01-14 15:21:04 -08:00
Content.Client SwitchButton (#39161) 2026-01-22 17:31:56 +00:00
Content.Docfx
Content.IntegrationTests Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Content.MapRenderer v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Packaging v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.PatreonParser v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Replay v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.Server Power Consumers Rebalance: Simple Dynamic Power Loading (#41961) 2026-01-21 04:05:44 +00:00
Content.Server.Database Visual nubody (humanoid appearance refactor) (#42476) 2026-01-20 07:07:53 +00:00
Content.Shared Force-prying crit borgs opens borg panel (#42460) 2026-01-22 09:44:31 +00:00
Content.Shared.Database Add admin logs for connecting/disconnecting players (#42363) 2026-01-11 21:34:08 +00:00
Content.Tests AddMolsToMixture atmos helper (#42033) 2025-12-24 00:15:10 -08:00
Content.Tools v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Content.YAMLLinter v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
MSBuild v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Pow3r v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
Resources SwitchButton (#39161) 2026-01-22 17:31:56 +00:00
RobustToolbox@40b10f0dcc Update RT to 271.1.0 (#42551) 2026-01-20 19:56:49 +01:00
Tools Update the erase script to support the latest migration (#41524) 2025-12-09 18:46:34 +00:00
.editorconfig v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
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.gitignore v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
.gitmodules
bors.toml
CODE_OF_CONDUCT.md update support email (#41166) 2025-10-28 10:27:07 +00:00
CONTRIBUTING.md Mirror contrib guidelines to GitHub (#41896) 2025-12-18 09:36:23 +00:00
Directory.Packages.props v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
flake.lock Update nix dev env (#41886) 2025-12-17 22:00:57 +00:00
flake.nix Update nix dev env (#41886) 2025-12-17 22:00:57 +00:00
global.json v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
LICENSE.TXT Happy 2026 (#42186) 2025-12-31 10:59:47 +00:00
nuget.config
omnisharp.json
README.md Remove Lemmy from the README (#41284) 2025-11-04 12:49:22 +00:00
RUN_THIS.py
runclient-Tools.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runclient.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver-Tools.bat
runserver-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver.bat
runserver.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
SECURITY.md update support email (#41166) 2025-10-28 10:27:07 +00:00
shell.nix Update dotnet sdk from 9 to 10 for nix devl shell. (#42041) 2025-12-24 20:17:51 +00:00
SpaceStation14.slnx v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
SpaceStation14.slnx.DotSettings v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.