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# Conflicts: # Content.Packaging/ServerPackaging.cs # Resources/Prototypes/Accents/word_replacements.yml # Resources/Prototypes/Entities/Clothing/Neck/mantles.yml # Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml # Resources/Prototypes/Maps/marathon.yml # Resources/Prototypes/Maps/packed.yml # Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml # Resources/Prototypes/Roles/Jobs/Security/detective.yml # Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json # Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json # Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json # Resources/Textures/Clothing/Head/Helmets/paramedhelm.rsi/meta.json # Resources/Textures/Clothing/Mask/plaguedoctormask.rsi/meta.json # Resources/Textures/Clothing/Neck/Cloaks/capcloakformal.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/capmantle.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/cemantle.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/cmomantle.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/hopmantle.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/hosmantle.rsi/meta.json # Resources/Textures/Clothing/Neck/mantles/rdmantle.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Armor/lingarmor.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/open-inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon-open.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/open-equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/inhand-left.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/inhand-right.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_robo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/open-equipped-OUTERCLOTHING-reptilian.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/equipped-OUTERCLOTHING.png # Resources/Textures/Clothing/OuterClothing/Coats/rndcoat.rsi/icon.png # Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/Suits/atmos_firesuit.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coat.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatatmos.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcap.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcargo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatce.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcentcom.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatchem.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatcmo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatengi.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatgen.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathop.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathos.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coathydro.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatjani.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatmime.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatminer.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatparamed.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatqm.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrd.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatrobo.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsci.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatsec.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatviro.rsi/meta.json # Resources/Textures/Clothing/OuterClothing/WinterCoats/coatwarden.rsi/meta.json # Resources/Textures/Clothing/Shoes/Boots/combatboots.rsi/meta.json # Resources/Textures/Clothing/Shoes/Specific/bling.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/atmosf.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/capformaldress.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/operative_s.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/atmos.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/capformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcom_officer.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/centcomformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/hosformal.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/journalist.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/operative.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/psychologist.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpsuit/reporter.rsi/meta.json # Resources/Textures/Mobs/Animals/regalrat.rsi/meta.json # Resources/Textures/Objects/Storage/boxes.rsi/meta.json # Resources/Textures/Objects/Weapons/Guns/Battery/antiquelasergun.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Glass/atmospherics.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/Standard/atmospherics.rsi/meta.json # Resources/Textures/Structures/Doors/Airlocks/highsec/highsec.rsi/meta.json # Resources/Textures/Structures/Furniture/chairs.rsi/meta.json # Resources/Textures/Structures/Holo/holofan.rsi/meta.json # Resources/Textures/Structures/Holo/wetfloor.rsi/meta.json |
||
|---|---|---|
| .. | ||
| Abilities/Mime | ||
| Access | ||
| Actions | ||
| Acz | ||
| Administration | ||
| Advertise | ||
| Advertisements | ||
| Afk | ||
| Alert | ||
| AlertLevel | ||
| Ame | ||
| Animals | ||
| Announcements | ||
| Anomaly | ||
| Antag | ||
| Arcade | ||
| Armor | ||
| Atmos | ||
| Audio | ||
| BarSign/Systems | ||
| Beam | ||
| Bed | ||
| Bible | ||
| Body | ||
| Botany | ||
| Buckle/Systems | ||
| Cabinet | ||
| Camera | ||
| CardboardBox | ||
| Cargo | ||
| CartridgeLoader | ||
| CharacterInfo | ||
| Charges | ||
| Chat | ||
| Chemistry | ||
| Chunking | ||
| Cloning | ||
| Clothing | ||
| Cluwne | ||
| CombatMode | ||
| Commands | ||
| Communications | ||
| Configurable | ||
| Connection | ||
| Construction | ||
| Containers | ||
| Coordinates | ||
| Corvax | ||
| CPUJob/JobQueues/Queues | ||
| Crayon | ||
| CrewManifest | ||
| CriminalRecords/Systems | ||
| Cuffs | ||
| Damage | ||
| Database | ||
| Decals | ||
| Defusable | ||
| Destructible | ||
| DetailExaminable | ||
| DeviceLinking | ||
| DeviceNetwork | ||
| Devour | ||
| Dice | ||
| Discord | ||
| Disposal | ||
| DoAfter | ||
| Doors | ||
| Dragon | ||
| Drunk | ||
| Effects | ||
| Electrocution | ||
| Emoting | ||
| Emp | ||
| Engineering | ||
| Ensnaring | ||
| EntityList | ||
| Entry | ||
| EUI | ||
| Examine | ||
| Explosion | ||
| Extinguisher | ||
| Eye/Blinding | ||
| Fax | ||
| Flash | ||
| Fluids | ||
| Forensics | ||
| GameTicking | ||
| Gateway | ||
| Gatherable | ||
| GenericAntag | ||
| Ghost | ||
| GhostKick | ||
| Glue | ||
| Gravity | ||
| Guardian | ||
| GuideGenerator | ||
| Hands/Systems | ||
| HealthExaminable | ||
| Holiday | ||
| Holosign | ||
| HotPotato | ||
| Humanoid | ||
| IdentityManagement | ||
| IgnitionSource | ||
| ImmovableRod | ||
| Implants | ||
| Info | ||
| Instruments | ||
| Interaction | ||
| Inventory | ||
| IoC | ||
| IP | ||
| Item | ||
| Jittering | ||
| Jobs | ||
| KillTracking | ||
| Kitchen | ||
| Labels/Label | ||
| LandMines | ||
| Lathe | ||
| Light | ||
| Lightning | ||
| Lock | ||
| Lube | ||
| Magic | ||
| MagicMirror | ||
| Mapping | ||
| Maps | ||
| MassMedia | ||
| Materials | ||
| Mech | ||
| Medical | ||
| Mind | ||
| Mindshield | ||
| Mining | ||
| Mobs | ||
| MoMMI | ||
| Morgue | ||
| Motd | ||
| MouseRotator | ||
| Mousetrap | ||
| Movement | ||
| NameIdentifier | ||
| Ninja | ||
| NodeContainer | ||
| NPC | ||
| Nuke | ||
| NukeOps | ||
| Nutrition | ||
| Objectives | ||
| PAI | ||
| Paint | ||
| Paper | ||
| Parallax | ||
| ParticleAccelerator | ||
| Payload/EntitySystems | ||
| PDA | ||
| Physics | ||
| Pinpointer | ||
| Placement | ||
| Plants | ||
| Players | ||
| PneumaticCannon | ||
| Pointing | ||
| Points | ||
| Polymorph | ||
| Popups | ||
| Power | ||
| PowerCell | ||
| PowerSink | ||
| Prayer | ||
| Preferences/Managers | ||
| Procedural | ||
| Projectiles | ||
| Puppet | ||
| Radiation | ||
| Radio | ||
| RandomAppearance | ||
| RandomMetadata | ||
| RatKing | ||
| Remotes | ||
| Repairable | ||
| RequiresGrid | ||
| Research | ||
| Resist | ||
| Respawn | ||
| Revenant | ||
| Revolutionary | ||
| Roles | ||
| Rotatable | ||
| Rotation | ||
| RoundEnd | ||
| Salvage | ||
| Sandbox | ||
| Screens | ||
| SensorMonitoring | ||
| Sericulture | ||
| ServerInfo | ||
| ServerUpdates | ||
| Shuttles | ||
| Silicons | ||
| Singularity | ||
| Solar | ||
| Sound | ||
| Spawners | ||
| Species/Systems | ||
| Speech | ||
| Spider | ||
| SprayPainter | ||
| Spreader | ||
| Sprite | ||
| Stack | ||
| Standing | ||
| Station | ||
| StationEvents | ||
| StationRecords | ||
| Stealth | ||
| Sticky | ||
| Storage | ||
| Store | ||
| Strip | ||
| Stunnable | ||
| SubFloor | ||
| SurveillanceCamera | ||
| Tabletop | ||
| Teleportation | ||
| Temperature | ||
| Terminator | ||
| Tesla | ||
| Thief | ||
| Tiles | ||
| Tips | ||
| Toilet | ||
| Tools | ||
| Toolshed/Commands | ||
| Traitor | ||
| Traits | ||
| UserInterface | ||
| VendingMachines | ||
| Verbs | ||
| VoiceMask | ||
| Voting | ||
| Wagging | ||
| Warps | ||
| Weapons | ||
| Weather | ||
| Whitelist | ||
| Wires | ||
| Worldgen | ||
| Xenoarchaeology | ||
| Zombies | ||
| AssemblyInfo.cs | ||
| Content.Server.csproj | ||
| Content.Server.csproj.DotSettings | ||
| GlobalUsings.cs | ||
| Program.cs | ||