..
Components
Fix xenoborg evac calling announcment ( #41437 )
2025-12-02 14:28:33 +00:00
VariationPass
Remove blacklist methods in EntityWhitelistSystem ( #40932 )
2025-11-24 00:38:08 +00:00
AntagLoadProfileRuleSystem.cs
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
DeathMatchRuleSystem.cs
add 2 empty lines to xenoborg round end text ( #41436 )
2025-11-18 17:44:13 +00:00
DragonRuleSystem.cs
Move mind role components to shared ( #39606 )
2025-08-13 12:51:46 +02:00
DynamicRuleSystem.cs
Multiantag Gamemode ( #37783 )
2025-08-15 16:06:51 +02:00
GameRuleSystem.cs
HOTFIX Add logging to gamepreset fallback ( #41522 )
2025-11-21 23:48:00 +01:00
GameRuleSystem.Utility.cs
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
InactivityTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs
Refactor map loading & saving
2024-12-23 02:42:17 +13:00
MaxTimeRestartRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs
add 2 empty lines to xenoborg round end text ( #41436 )
2025-11-18 17:44:13 +00:00
ParadoxCloneRuleSystem.cs
Add paradox clone to admin antag control ( #36105 )
2025-03-27 10:04:25 -07:00
RespawnRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs
add 2 empty lines to xenoborg round end text ( #41436 )
2025-11-18 17:44:13 +00:00
RoundstartStationVariationRuleSystem.cs
Move some Station methods into shared ( #38976 )
2025-08-08 11:22:34 -04:00
RuleGridsSystem.cs
Xenoborgs part 7 ( #40042 )
2025-11-14 22:10:09 +00:00
SandboxRuleSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs
CompFactory updates ( #37559 )
2025-05-20 01:08:55 -04:00
SubGamemodesSystem.cs
move gamerule components to shared ( #28572 )
2024-06-04 21:53:24 +10:00
SurvivorRuleSystem.cs
add 2 empty lines to xenoborg round end text ( #41436 )
2025-11-18 17:44:13 +00:00
ThiefRuleSystem.cs
Move mind role components to shared ( #39606 )
2025-08-13 12:51:46 +02:00
TraitorRuleSystem.cs
PAIs will no longer get uplinks instead of traitors when a player is selected as an traitor ( #41069 )
2025-10-24 05:47:05 +00:00
XenoborgsRuleSystem.cs
Fix xenoborg evac calling announcment ( #41437 )
2025-12-02 14:28:33 +00:00
ZombieRuleSystem.cs
add 2 empty lines to xenoborg round end text ( #41436 )
2025-11-18 17:44:13 +00:00