CatStation/Content.Shared/Weapons/Ranged/Components
slarticodefast e2ff167062
Predict powercells, chargers and PowerCellDraw (#41379)
* cleanup

* fix fixtures

* prediction

* fix test

* review

* fix svalinn visuals

* fix chargers

* fix portable recharger and its unlit visuals

* fix borgs

* oomba review

* fix examination prediction
2025-11-24 16:52:11 +00:00
..
ActionGunComponent.cs make dragons breathe fire (#26746) 2024-05-07 17:25:41 -07:00
AmmoComponent.cs Automatically add trash tag to spent bullet casings (#40829) 2025-10-12 18:34:20 +00:00
AmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
AutoShootGunComponent.cs Star Wars 14: Shuttle weapon update (#23644) 2024-01-21 19:58:40 +11:00
BallisticAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
BasicEntityAmmoProviderComponent.cs
BatteryAmmoProviderComponent.cs Predict powercells, chargers and PowerCellDraw (#41379) 2025-11-24 16:52:11 +00:00
BatteryWeaponFireModesComponent.cs Allow pacifists to use disabling modes of energy magnum and energy shotgun (#41029) 2025-10-30 19:19:36 +00:00
ChamberMagazineAmmoProviderComponent.cs Rework the Flare Gun & add a Security Shell Gun. (#32829) 2024-11-06 15:27:10 +01:00
ClothingSlotAmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
ContainerAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
FlyBySoundComponent.cs
GrapplingGunComponent.cs Grappling gun's ReelRate can be changed (#30493) 2024-07-31 00:26:18 +10:00
GunComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
GunRequiresWieldComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
GunSpreadModifierComponent.cs Give kammerer tighter spread so it's not a complete downgrade to the enforcer (#37616) 2025-05-19 15:45:18 -07:00
GunWieldBonusComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
MagazineAmmoProviderComponent.cs Add access to gun components (#30688) 2024-08-09 17:39:27 +10:00
RechargeBasicEntityAmmoComponent.cs Hivelord mob (#31322) 2024-09-11 09:52:27 -04:00
RechargeCycleAmmoComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
ReflectiveComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RevolverAmmoProviderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedAmmoCounterComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SolutionAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
SpeedLoaderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
TargetedProjectileComponent.cs Make projectiles not hit crit mobs unless clicked on (#27905) 2024-05-11 11:42:11 -04:00
UseDelayOnShootComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00