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* Pulling: Migrate critical pull state from PullController to SharedPullableComponent, fixing two bugs in the process Bug 1: PullController can be just summoned for no reason when the verb is queried Bug 2: PullController keeps it's own independent pull state which can (and will) go out of sync (See https://github.com/space-wizards/space-station-14/issues/2619 ) * Pulling: Fix issues with previous commit (or possibly in general?) causing transferring a pull to cause alerts to go wrong The primary problem is that there is one "pulling slot" for a puller, so SharedPullableComponent needs to stop the existing pull. * Pulling: Remove debug logs (whoops) |
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| .. | ||
| Pull | ||
| BulletController.cs | ||
| ClimbController.cs | ||
| CollisionGroup.cs | ||
| ContainmentFieldCollisionController.cs | ||
| ContainmentFieldRepellController.cs | ||
| ConveyedController.cs | ||
| FrictionController.cs | ||
| MoverController.cs | ||
| ShuttleController.cs | ||
| SingularityController.cs | ||
| SingularityPullController.cs | ||
| SlipController.cs | ||
| ThrowKnockbackController.cs | ||
| ThrownController.cs | ||
| VaporController.cs | ||