CatStation/Content.Server/Atmos
Víctor Aguilera Puerto fb0ac3d70e
Atmos optimizations (#1944)
* Adds IFireAct, ITemperatureExpose

* Use AtmosDirection instead of Direction for Atmos

* Refactor atmos to heavily rely on arrays and bitflags.
Adds F A S T M O S and reduces atmos tech debt heavily.

* Optimize and fix more stuff

* Kinda improve superconduction

* Pipenet is a word

* T U R B O M O S

* Address reviews

* Small optimization

* Superconduct is also a word

* Remove check

* Cleanup tile atmosphere

* Correct a comment
2020-08-28 14:32:56 +02:00
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Reactions Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
AtmosCommands.cs Fix parallel tests unreliably failing due to statics in Atmospherics (#1914) 2020-08-25 16:14:26 +02:00
AtmosHelpers.cs Fix NRE in atmos helpers and add tests (#1775) 2020-08-18 13:32:18 +02:00
EntityNetworkUtils.cs Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
ExcitedGroup.cs Adds atmos (#1389) 2020-08-02 20:08:20 +02:00
FireEvent.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
GasMixture.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
GasSprayerComponent.cs Add Flashlight Visualizer/states (#1861) 2020-08-24 12:32:18 +02:00
GasVaporComponent.cs Add a fire extinguisher (#1685) 2020-08-18 17:45:49 +02:00
HighPressureMovementController.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
Hotspot.cs Gas overlay chunking (#1678) 2020-08-17 16:12:21 +02:00
IGridAtmosphereComponent.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
TemperatureExposeEvent.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
TileAtmosInfo.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00
TileAtmosphere.cs Atmos optimizations (#1944) 2020-08-28 14:32:56 +02:00