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* PACMAN generators show network load/supply. This gives more feedback to players that their PACMAN is properly connected and what the network status is (i.e. you don't have enough generators). * Buff JRPACMAN to 8 kW. Shifted all power values up by +3 kW. They're frequently too weak to power even single rooms so they deserve a buff. * Change unit format helpers number format. Always displays one digit of precision. This avoids jumping around when a value is changing live. |
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| .. | ||
| Commands | ||
| Components | ||
| EntitySystems | ||
| Events | ||
| Generation/Teg | ||
| Generator | ||
| NodeGroups | ||
| Nodes | ||
| Pow3r | ||
| SMES | ||
| PowerWireAction.cs | ||
| SetBatteryPercentCommand.cs | ||