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* added a lantern * Add A Lantern with radiating light * Added a GasVapor system and made a base for extinguisher spray. * switched to using solution component for fire extinguisher * made it so fire extinguisher's can run out of water vapor * Added actual Gas to Gas Vapor, now getting atmosphere for touched tiles. * Made it so gasVapor reacts and dissapates on reacting * GasVapor now dissapates exponentially while traveling * Added in-hands for fire extinguisher * Added Spraysound to gasSprayer and to fire extinguisher prototype * parameterized GasSprayer and GasVapor * removed un-used imports in gasSprayer and gasVapor components and systems * removed accidential threading import into gasmixturecomponent * add a shared extinguisher component for extinguisher spray rotation instead of piggy-backing on RogueArrow * paremeterized fuelCost and fuel name in GasSprayerComponent * Paremeterized gasAmount, removed un-used code from gasVaporComponent * Removed BaseItem Parent from Extinguisher_spray * added GasVapor and GasSprayer to Ingored Components list * reduced offset of spawned extinguisher vapor from player * Update IgnoredComponents.cs * renamed SharedExtinguisherComponent to SharedGasSprayerComponent and removed reference to RoguePointingArrow * renamed shareExtinguisherComponent to SharedGasSprayerComponent * Update Content.Server/Atmos/GasSprayerComponent.cs Added check for solution component on GasSprayer. Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/Atmos/GasSprayerComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| AI | ||
| Atmos | ||
| Click | ||
| DoAfter | ||
| JobQueues | ||
| StationEvents | ||
| AtmosphereSystem.cs | ||
| BarotraumaSystem.cs | ||
| BaseChargerSystem.cs | ||
| BatteryDischargerSystem.cs | ||
| BatteryStorageSystem.cs | ||
| BodySystem.cs | ||
| BuckleSystem.cs | ||
| CargoConsoleSystem.cs | ||
| ChemistrySystem.cs | ||
| CombatModeSystem.cs | ||
| ConstructionSystem.cs | ||
| ConveyorSystem.cs | ||
| DisposableSystem.cs | ||
| DisposalUnitSystem.cs | ||
| DoorSystem.cs | ||
| GasAnalyzerSystem.cs | ||
| GasVaporSystem.cs | ||
| GravitySystem.cs | ||
| HandHeldLightSystem.cs | ||
| HandsSystem.cs | ||
| HungerSystem.cs | ||
| InstrumentSystem.cs | ||
| LatheSystem.cs | ||
| ListeningSystem.cs | ||
| MedicalScannerSystem.cs | ||
| MeleeWeaponSystem.cs | ||
| MicrowaveSystem.cs | ||
| MoverSystem.cs | ||
| NodeGroupSystem.cs | ||
| PointingSystem.cs | ||
| PortalSystem.cs | ||
| PowerApcSystem.cs | ||
| PowerNetSystem.cs | ||
| PowerSmesSystem.cs | ||
| PowerSolarControlConsoleSystem.cs | ||
| PowerSolarSystem.cs | ||
| ProjectileSystem.cs | ||
| PuddleSystem.cs | ||
| RadioSystem.cs | ||
| RecyclerSystem.cs | ||
| ResearchSystem.cs | ||
| RoguePointingSystem.cs | ||
| RoundEndSystem.cs | ||
| StorageSystem.cs | ||
| StressTestMovementSystem.cs | ||
| StunSystem.cs | ||
| TemperatureSystem.cs | ||
| ThirstSystem.cs | ||
| TimedOverlayRemovalSystem.cs | ||
| TriggerSystem.cs | ||
| VaporSystem.cs | ||
| VerbSystem.cs | ||
| WelderSystem.cs | ||
| WireHackingSystem.cs | ||