CatStation/Content.Client/UserInterface
Morb0 b704ef0d5e Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync
# Conflicts:
#	Content.Client/Entry/EntryPoint.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Preferences/Managers/ServerPreferencesManager.cs
#	Resources/Prototypes/Entities/Clothing/Hands/gloves.yml
#	Resources/Textures/Clothing/Hands/Gloves/combat.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/combat.rsi/icon.png
#	Resources/Textures/Clothing/Hands/Gloves/combat.rsi/inhand-left.png
#	Resources/Textures/Clothing/Hands/Gloves/combat.rsi/inhand-right.png
#	Resources/Textures/Clothing/Hands/Gloves/combat.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/on-equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-left-light.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-left-unshaded.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-right-light.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-right-unshaded.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/cburn.rsi/inhand-left-unshaded.png
#	Resources/Textures/Clothing/Head/Hardsuits/cburn.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/cburn.rsi/inhand-right-unshaded.png
#	Resources/Textures/Clothing/Head/Hardsuits/cburn.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/cburn.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/clown.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/deathsquad.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering-white.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/engineering.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/luxury.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/medical.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/rd.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/salvage.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-red.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/security.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/inhand-right-light.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/spatiohelm.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndicate.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiecommander.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndieelite.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/syndiemedic.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/off-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/off-inhand-right.png
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/on-inhand-left.png
#	Resources/Textures/Clothing/Head/Hardsuits/wizard.rsi/on-inhand-right.png
#	Resources/Textures/Clothing/Head/Helmets/atmos_firehelmet.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/security.rsi/meta.json
#	Resources/Textures/Clothing/Head/Helmets/spaceninja.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/bulletproof.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/captain_carapace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/riot.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Armor/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/hos_trenchcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_chem.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_cmo.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_gene.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_sci.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Coats/labcoat_viro.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/atmospherics.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/capspace.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cburn.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/clown.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/cybersun.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/deathsquad.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering-white.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/engineering.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/luxury.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/medical.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/paramed.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/piratecaptain.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/pirateeva.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/rd.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/salvage.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-red.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security-warden.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/security.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/spatio.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndicate.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiecommander.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndieelite.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/syndiemedic.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Hardsuits/wizard.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Misc/cardborg.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/bombsuit.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/eva_emergency.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/monkey.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Suits/rad.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Vests/detvest.rsi/meta.json
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/senior_officer.rsi/equipped-INNERCLOTHING.png
2024-05-09 13:28:43 +03:00
..
ControlExtensions Filtering reagents (#18211) 2023-07-26 02:05:09 -06:00
Controls Various item status fixes/tweaks (#27267) 2024-04-25 00:01:31 +10:00
Fragments Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RichText Ion law visuals (#22908) 2023-12-23 23:58:02 -07:00
Screens Corner Clothing UI (#22883) 2023-12-22 23:32:23 -07:00
Systems Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync 2024-05-09 13:28:43 +03:00
XamlExtensions Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00
BoundKeyHelpers.cs Use different chatbox placeholder when dependent keys unbound (#22747) 2023-12-22 11:39:29 -08:00
ButtonHelpers.cs Add ButtonHelpers and the SetButtonDisabledRecursive helper. 2021-07-29 12:55:37 +02:00
IEntityControl.cs Improve vv /c/enthover and add keybind (#20127) 2023-09-16 14:09:51 +10:00
StatsWindow.xaml Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00
StatsWindow.xaml.cs Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00
StatValuesEui.cs Cargo economy balance (#11123) 2022-09-15 11:53:17 +10:00